This is a good reason why (and I don't know why more GSPs don't...)
use DNS for your servers.  All of my TF2 servers run at
tf2.packhead.com.  L4D at l4d.packhead.com -- they all are CNAME's
right now as they all point to the same physical server...

In a few weeks I've got a brand new server coming online and each game
will run on their own IP... nobody will have to know, though.  I'm
setting the TTL for both of those records to be like 5 minutes, and
over the next few weeks when the new box comes online, I'll just
change the DNS record and viola, people are on the new server.

I never advertise the IP for this reason...

On Fri, Apr 24, 2009 at 2:01 PM, 88 fingers louie <jmazz1...@gmail.com> wrote:
> <meta HTTP-EQUIV="REFRESH" content="0; url=steam://connect/put Ip Here">
>
> Put the above code into your MOTD and change the "put Ip here" to the IP you
> wish to redirect them to. Hope this helps.
>
> Cheers.
>
> On Fri, Apr 24, 2009 at 1:11 PM, Ryan Batchelor <ry-ry...@hotmail.com>wrote:
>
>>
>> how do i do this
>>
>> > Date: Fri, 24 Apr 2009 10:52:16 -0700
>> > From: ad...@topnotchclan.com
>> > To: hlds@list.valvesoftware.com
>> > Subject: Re: [hlds] Anyone with active servers move to new IP addresses?
>> >
>> > This is where the redirect method works really well. All you have to do
>> is
>> > change your motd and on the next map change it will move everyone over.
>> Then
>> > you change the server name and leave the motd like that for a week or as
>> > long as possible.
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