I honestly think they are going to release both updates at the same time. -VM
-------------------------------------------------- From: "MjrNuT" <mjr...@gmail.com> Sent: Friday, May 15, 2009 6:06 PM To: <hlds@list.valvesoftware.com> Subject: Re: [hlds] BAN Spy Scripts Anyone? > Based on today's Valve blog of not-Sniper, but SPY update....I don't have > a > prayer banning any of 'em. :P > > Sorry for wasting your time. >< > > > [FLASH] MjrNuT > Arise from Flames and Ash, Behold Immortality > > www.flamesandash.com > > > On Fri, May 15, 2009 at 12:00 PM, > <hlds-requ...@list.valvesoftware.com>wrote: > >> Send hlds mailing list submissions to >> hlds@list.valvesoftware.com >> >> To subscribe or unsubscribe via the World Wide Web, visit >> http://list.valvesoftware.com/mailman/listinfo/hlds >> or, via email, send a message with subject or body 'help' to >> hlds-requ...@list.valvesoftware.com >> >> You can reach the person managing the list at >> hlds-ow...@list.valvesoftware.com >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of hlds digest..." >> >> >> Today's Topics: >> >> 1. Re: Killing Floor and Fire Daemon Management (Greg Williams) >> 2. Re: BAN Spy Scripts Anyone? (AnAkIn .) >> 3. Re: BAN Spy Scripts Anyone? (Donnie Newlove) >> 4. Re: BAN Spy Scripts Anyone? (Arg!) >> 5. Re: BAN Spy Scripts Anyone? (MjrNuT) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Thu, 14 May 2009 19:39:53 -0700 (PDT) >> From: Greg Williams <greg_wi...@yahoo.com> >> Subject: Re: [hlds] Killing Floor and Fire Daemon Management >> To: Half-Life dedicated Win32 server mailing list >> <hlds@list.valvesoftware.com> >> Cc: "Ryan C. Gordon" <iccu...@icculus.org> >> Message-ID: <54653.68068...@web81506.mail.mud.yahoo.com> >> Content-Type: text/plain; charset=us-ascii >> >> Try this >> >> Executable: C:\GameServers\KF1\system\kf_server_launcher.bat >> Working Directory: C:\GameServers\KF1\system >> No parameters >> >> That works for me. Hello Rosie ; ) >> >> >> >> >> ________________________________ >> From: John Gibson <j...@tripwireinteractive.com> >> To: Half-Life dedicated Win32 server mailing list < >> hlds@list.valvesoftware.com> >> Cc: Ryan C. Gordon <iccu...@icculus.org> >> Sent: Thursday, May 14, 2009 9:24:38 PM >> Subject: Re: [hlds] Killing Floor and Fire Daemon Management >> >> Copying Ryan Gordon in here, he's our Linux expert. >> >> John Gibson >> President >> Tripwire Interactive LLC >> www.tripwireinteractive.com >> >> >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of >> r...@sunlitgames.net >> Sent: Thursday, May 14, 2009 9:56 PM >> To: hlds@list.valvesoftware.com >> Subject: [hlds] Killing Floor and Fire Daemon Management >> >> We are successfully running SunLit Killing Floor 69.28.221.147:7707 from >> the >> included kf_server_launcher.bat file >> I can not however get it to load from the FireDaemon interface :( >> >> Executable: C:\GameServers\KF1\system\ucc.exe >> Working Directory: C:\GameServers\KF1\system >> Parameters: ucc server >> KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?mul >> tihome=69.28.221.147?AdminName=xxxx?AdminPassword=xxxx >> >> Any suggestions? >> >> Thanks >> Rosie the Riveter >> SunLit Games >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> ------------------------------ >> >> Message: 2 >> Date: Fri, 15 May 2009 12:27:52 +0200 >> From: "AnAkIn ." <anakin...@gmail.com> >> Subject: Re: [hlds] BAN Spy Scripts Anyone? >> To: Half-Life dedicated Win32 server mailing list >> <hlds@list.valvesoftware.com> >> Message-ID: >> <960f5e930905150327w762e2e92h45261bb5246d8...@mail.gmail.com> >> Content-Type: text/plain; charset=ISO-8859-1 >> >> sv_allow_wait_command never worked on TF2 (or maybe even orange box >> engine). It's been a few months it has been posted on this list already. >> It >> would be really nice if it worked, would be useful for leagues because it >> blocks a lot of illegal scripts. >> >> 2009/5/15 Arg! <chillic...@gmail.com> >> >> > Im not sure if it works as advertised, but this cvar - >> > sv_allow_wait_command >> > should prevent clients using the wait command which is crucial to a lot >> of >> > these types of scripts. >> > >> > On Fri, May 15, 2009 at 10:37 AM, Yaakov Smith <m4ngr...@gmail.com> >> wrote: >> > >> > > How do you trigger a script, apart from a bind? >> > > >> > > -----Original Message----- >> > > From: hlds-boun...@list.valvesoftware.com >> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MjrNuT >> > > Sent: Friday, 15 May 2009 10:34 AM >> > > To: hlds@list.valvesoftware.com >> > > Subject: Re: [hlds] BAN Spy Scripts Anyone? >> > > >> > > I just don't know about that Haven, completely. Here are some >> > > examples >> > > that >> > > I don't think you can do manually AND consistently: >> > > >> > > 1. Demoman sticky -- autodetonate exactly all 8 or any when reaching >> the >> > > 1s >> > > life. >> > > >> > > 2. Autosapping anything that you just move around to by touching. >> > > You >> > > dont >> > > have to be looking at it to sap it like you manually would. >> > > >> > > I'm sure there are other examples of this nature. Compared to the >> > > RJ, >> I >> > > totally agree w/ you. Just an observation that the rule does not >> always >> > > fit >> > > the application? (is that the saying? :P) >> > > >> > > >> > > @msleeper and Philip -- BWAH HAHAHAHAHAHAHAHAHH >> > > >> > > @Mr. Gottlieb -- do tell how? and btw, you forgot the *j* dewd. >> MjrNuT >> > > No >> > > space and no period. lol >> > > >> > > Cheers to the responses thus far guys! >> > > >> > > >> > > [FLASH] MjrNuT >> > > Arise from Flames and Ash, Behold Immortality >> > > >> > > www.flamesandash.com >> > > >> > > >> > > From: Haven Meyer <avene...@gmail.com> >> > > Subject: Re: [hlds] BAN Spy Scripts Anyone? >> > > To: Half-Life dedicated Win32 server mailing list >> > > <hlds@list.valvesoftware.com> >> > > Message-ID: >> > > <2cfa58300905141701i67c993fo4fcdb2cc41f21...@mail.gmail.com> >> > > Content-Type: text/plain; charset=ISO-8859-1 >> > > >> > > TF2: Anything that can be done with a script, can be done by someone >> > > without >> > > a script. There is a script which makes your "jump / crouch" half a >> dozen >> > > times per jump, which due to the way Hit-boxes are rendered does >> actually >> > > give the player an advantage. This is about the only example I can >> think >> > of >> > > where I am against it. Now you have to ask if you can tell what is a >> > script >> > > and what is just a good player. Could you prove it? :/ Really, it >> > > just >> > > comes >> > > down to your server and how you want to handle it. >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > > >> > > __________ Information from ESET Smart Security, version of virus >> > signature >> > > database 4077 (20090514) __________ >> > > >> > > The message was checked by ESET Smart Security. >> > > >> > > http://www.eset.com >> > > >> > > >> > > >> > > __________ Information from ESET Smart Security, version of virus >> > signature >> > > database 4077 (20090514) __________ >> > > >> > > The message was checked by ESET Smart Security. >> > > >> > > http://www.eset.com >> > > >> > > >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> >> ------------------------------ >> >> Message: 3 >> Date: Fri, 15 May 2009 15:39:37 +0200 >> From: Donnie Newlove <donnie.newl...@gmail.com> >> Subject: Re: [hlds] BAN Spy Scripts Anyone? >> To: Half-Life dedicated Win32 server mailing list >> <hlds@list.valvesoftware.com> >> Message-ID: >> <6f59b03c0905150639j49d785d5y82daf837f6a6...@mail.gmail.com> >> Content-Type: text/plain; charset=ISO-8859-1 >> >> Your cloak example would be exploiting, is that really possible? That >> would be something Valve would have to fix. >> >> On Fri, May 15, 2009 at 1:43 AM, MjrNuT <mjr...@gmail.com> wrote: >> > Ok, scripts I gather are a debatable topic. ?One school of thought is >> that >> > whatever Valve allows is acceptable. ?Another is school says....it's >> > whatever deemed reasonable and legitimate, and this is said in the >> context >> > of the Admin's discretion. >> > >> > So, I'm not looking to start a discussion on scripts in general. ?I'm >> > interested to know if any of you server admins that are responsible for >> > banning players and such have indeed banned for any script usage for >> > the >> Spy >> > in TF2. ?I ask b/c in a way, even though the spy is granted some leeway >> in >> > attaining behind enemy lines to get kills, some scripts seem to >> *gurantee* >> > some things with much higher confidence when compared to scripts of >> > OTHER >> > classes. >> > >> > Examples: >> > >> > 1. ?BS/Cloak -- where the smoke does not even show. ?Not sure if that >> > is >> > consistent w/ the smoke. ?However, similar to also fast decloak of >> > almost >> no >> > smoke at all. >> > >> > 2. ?Autosapping -- sap whatever you materially come into range with. >> > >> > 3. ?autosap w/ BS -- combined with above. >> > >> > The above are just a few examples and I'm sure some of you may be able >> > to >> > comment more. ?My disclaimer is that Spy class is my least played. ?I >> don't >> > and have not tried these scripts as I try for myself to understand the >> raw >> > setup. ?Look at the timing for what may be constituted as "reasonable" >> > timing. ?It's not like the Soldier RJ gurantees a kill. ?Some of these >> > actions by the spy I can't help but partially associate with a sniper >> > aimbot. >> > >> > Please be kind as I'm interested again in if you other server admins >> > have >> > ever considered this, have done Bans, or w/e for Spys, thus classifying >> some >> > script usage as "illegal" by your standards. >> > >> > Thanks, >> > >> > >> > [FLASH] MjrNuT >> > Arise from Flames and Ash, Behold Immortality >> > >> > www.flamesandash.com >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> >> >> ------------------------------ >> >> Message: 4 >> Date: Fri, 15 May 2009 23:48:06 +1000 >> From: "Arg!" <chillic...@gmail.com> >> Subject: Re: [hlds] BAN Spy Scripts Anyone? >> To: Half-Life dedicated Win32 server mailing list >> <hlds@list.valvesoftware.com> >> Message-ID: >> <4b05e54b0905150648h572175bme060e9f210fae...@mail.gmail.com> >> Content-Type: text/plain; charset=ISO-8859-1 >> >> Yeah i didnt think it worked. Would be nice if it did though, would help >> a >> lot to thwart scripters. >> >> On Fri, May 15, 2009 at 11:39 PM, Donnie Newlove >> <donnie.newl...@gmail.com>wrote: >> >> > Your cloak example would be exploiting, is that really possible? That >> > would be something Valve would have to fix. >> > >> > On Fri, May 15, 2009 at 1:43 AM, MjrNuT <mjr...@gmail.com> wrote: >> > > Ok, scripts I gather are a debatable topic. One school of thought is >> > that >> > > whatever Valve allows is acceptable. Another is school says....it's >> > > whatever deemed reasonable and legitimate, and this is said in the >> > context >> > > of the Admin's discretion. >> > > >> > > So, I'm not looking to start a discussion on scripts in general. I'm >> > > interested to know if any of you server admins that are responsible >> > > for >> > > banning players and such have indeed banned for any script usage for >> the >> > Spy >> > > in TF2. I ask b/c in a way, even though the spy is granted some >> > > leeway >> > in >> > > attaining behind enemy lines to get kills, some scripts seem to >> > *gurantee* >> > > some things with much higher confidence when compared to scripts of >> OTHER >> > > classes. >> > > >> > > Examples: >> > > >> > > 1. BS/Cloak -- where the smoke does not even show. Not sure if that >> is >> > > consistent w/ the smoke. However, similar to also fast decloak of >> almost >> > no >> > > smoke at all. >> > > >> > > 2. Autosapping -- sap whatever you materially come into range with. >> > > >> > > 3. autosap w/ BS -- combined with above. >> > > >> > > The above are just a few examples and I'm sure some of you may be >> > > able >> to >> > > comment more. My disclaimer is that Spy class is my least played. I >> > don't >> > > and have not tried these scripts as I try for myself to understand >> > > the >> > raw >> > > setup. Look at the timing for what may be constituted as >> > > "reasonable" >> > > timing. It's not like the Soldier RJ gurantees a kill. Some of >> > > these >> > > actions by the spy I can't help but partially associate with a sniper >> > > aimbot. >> > > >> > > Please be kind as I'm interested again in if you other server admins >> have >> > > ever considered this, have done Bans, or w/e for Spys, thus >> > > classifying >> > some >> > > script usage as "illegal" by your standards. >> > > >> > > Thanks, >> > > >> > > >> > > [FLASH] MjrNuT >> > > Arise from Flames and Ash, Behold Immortality >> > > >> > > www.flamesandash.com >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> >> ------------------------------ >> >> Message: 5 >> Date: Fri, 15 May 2009 08:57:48 -0700 >> From: MjrNuT <mjr...@gmail.com> >> Subject: Re: [hlds] BAN Spy Scripts Anyone? >> To: hlds@list.valvesoftware.com >> Message-ID: >> <60e4ce90905150857y38e89060x5920f6af29595...@mail.gmail.com> >> Content-Type: text/plain; charset=ISO-8859-1 >> >> The answer is YES, afaik......? >> >> Sorry if I missed your point Yaakov. If so please elaborate. >> >> [FLASH] MjrNuT >> Arise from Flames and Ash, Behold Immortality >> >> www.flamesandash.com >> >> >> >> > Message: 4 >> > Date: Fri, 15 May 2009 10:37:53 +1000 >> > From: "Yaakov Smith" <m4ngr...@gmail.com> >> > Subject: Re: [hlds] BAN Spy Scripts Anyone? >> > To: "'Half-Life dedicated Win32 server mailing list'" >> > <hlds@list.valvesoftware.com> >> > Message-ID: <000801c9d4f5$65ddcac0$319960...@com> >> > Content-Type: text/plain; charset="us-ascii" >> > >> > How do you trigger a script, apart from a bind? >> > >> > -----Original Message----- >> > From: hlds-boun...@list.valvesoftware.com >> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MjrNuT >> > Sent: Friday, 15 May 2009 10:34 AM >> > To: hlds@list.valvesoftware.com >> > Subject: Re: [hlds] BAN Spy Scripts Anyone? >> > >> > I just don't know about that Haven, completely. Here are some examples >> > that >> > I don't think you can do manually AND consistently: >> > >> > 1. Demoman sticky -- autodetonate exactly all 8 or any when reaching >> > the >> > 1s >> > life. >> > >> > 2. Autosapping anything that you just move around to by touching. You >> > dont >> > have to be looking at it to sap it like you manually would. >> > >> > I'm sure there are other examples of this nature. Compared to the RJ, >> > I >> > totally agree w/ you. Just an observation that the rule does not >> > always >> > fit >> > the application? (is that the saying? :P) >> > >> > >> > @msleeper and Philip -- BWAH HAHAHAHAHAHAHAHAHH >> > >> > @Mr. Gottlieb -- do tell how? and btw, you forgot the *j* dewd. >> > MjrNuT >> > No >> > space and no period. lol >> > >> > Cheers to the responses thus far guys! >> > >> > >> > [FLASH] MjrNuT >> > Arise from Flames and Ash, Behold Immortality >> > >> > www.flamesandash.com >> > >> > >> > >> >> >> ------------------------------ >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> End of hlds Digest, Vol 15, Issue 61 >> ************************************ >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds