I honestly think they are going to release both updates at the same time.

-VM

--------------------------------------------------
From: "MjrNuT" <mjr...@gmail.com>
Sent: Friday, May 15, 2009 6:06 PM
To: <hlds@list.valvesoftware.com>
Subject: Re: [hlds] BAN Spy Scripts Anyone?

> Based on today's Valve blog of not-Sniper, but SPY update....I don't have 
> a
> prayer banning any of 'em.  :P
>
> Sorry for wasting your time.  ><
>
>
> [FLASH] MjrNuT
> Arise from Flames and Ash, Behold Immortality
>
> www.flamesandash.com
>
>
> On Fri, May 15, 2009 at 12:00 PM, 
> <hlds-requ...@list.valvesoftware.com>wrote:
>
>> Send hlds mailing list submissions to
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>> To subscribe or unsubscribe via the World Wide Web, visit
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>>
>> Today's Topics:
>>
>>   1. Re: Killing Floor and Fire Daemon Management (Greg Williams)
>>   2. Re: BAN Spy Scripts Anyone? (AnAkIn .)
>>   3. Re: BAN Spy Scripts Anyone? (Donnie Newlove)
>>   4. Re: BAN Spy Scripts Anyone? (Arg!)
>>   5. Re: BAN Spy Scripts Anyone? (MjrNuT)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Thu, 14 May 2009 19:39:53 -0700 (PDT)
>> From: Greg Williams <greg_wi...@yahoo.com>
>> Subject: Re: [hlds] Killing Floor and Fire Daemon Management
>> To: Half-Life dedicated Win32 server mailing list
>>        <hlds@list.valvesoftware.com>
>> Cc: "Ryan C. Gordon" <iccu...@icculus.org>
>> Message-ID: <54653.68068...@web81506.mail.mud.yahoo.com>
>> Content-Type: text/plain; charset=us-ascii
>>
>> Try this
>>
>> Executable: C:\GameServers\KF1\system\kf_server_launcher.bat
>> Working Directory: C:\GameServers\KF1\system
>> No parameters
>>
>> That works for me. Hello Rosie ; )
>>
>>
>>
>>
>> ________________________________
>> From: John Gibson <j...@tripwireinteractive.com>
>> To: Half-Life dedicated Win32 server mailing list <
>> hlds@list.valvesoftware.com>
>> Cc: Ryan C. Gordon <iccu...@icculus.org>
>> Sent: Thursday, May 14, 2009 9:24:38 PM
>> Subject: Re: [hlds] Killing Floor and Fire Daemon Management
>>
>> Copying Ryan Gordon in here, he's our Linux expert.
>>
>> John Gibson
>> President
>> Tripwire Interactive LLC
>> www.tripwireinteractive.com
>>
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
>> r...@sunlitgames.net
>> Sent: Thursday, May 14, 2009 9:56 PM
>> To: hlds@list.valvesoftware.com
>> Subject: [hlds] Killing Floor and Fire Daemon Management
>>
>> We are successfully running SunLit Killing Floor 69.28.221.147:7707 from
>> the
>> included kf_server_launcher.bat file
>> I can not however get it to load from the FireDaemon interface :(
>>
>> Executable: C:\GameServers\KF1\system\ucc.exe
>> Working Directory: C:\GameServers\KF1\system
>> Parameters: ucc server
>> KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?mul
>> tihome=69.28.221.147?AdminName=xxxx?AdminPassword=xxxx
>>
>> Any suggestions?
>>
>> Thanks
>> Rosie the Riveter
>> SunLit Games
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>> _______________________________________________
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>> please visit:
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>>
>>
>> ------------------------------
>>
>> Message: 2
>> Date: Fri, 15 May 2009 12:27:52 +0200
>> From: "AnAkIn ." <anakin...@gmail.com>
>> Subject: Re: [hlds] BAN Spy Scripts Anyone?
>> To: Half-Life dedicated Win32 server mailing list
>>        <hlds@list.valvesoftware.com>
>> Message-ID:
>>        <960f5e930905150327w762e2e92h45261bb5246d8...@mail.gmail.com>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> sv_allow_wait_command never worked on TF2 (or maybe even orange box
>> engine).  It's been a few months it has been posted on this list already.
>> It
>> would be really nice if it worked, would be useful for leagues because it
>> blocks a lot of illegal scripts.
>>
>> 2009/5/15 Arg! <chillic...@gmail.com>
>>
>> > Im not sure if it works as advertised, but this cvar -
>> > sv_allow_wait_command
>> > should prevent clients using the wait command which is crucial to a lot
>> of
>> > these types of scripts.
>> >
>> > On Fri, May 15, 2009 at 10:37 AM, Yaakov Smith <m4ngr...@gmail.com>
>> wrote:
>> >
>> > > How do you trigger a script, apart from a bind?
>> > >
>> > > -----Original Message-----
>> > > From: hlds-boun...@list.valvesoftware.com
>> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MjrNuT
>> > > Sent: Friday, 15 May 2009 10:34 AM
>> > > To: hlds@list.valvesoftware.com
>> > > Subject: Re: [hlds] BAN Spy Scripts Anyone?
>> > >
>> > > I just don't know about that Haven, completely.  Here are some 
>> > > examples
>> > > that
>> > > I don't think you can do manually AND consistently:
>> > >
>> > > 1.  Demoman sticky -- autodetonate exactly all 8 or any when reaching
>> the
>> > > 1s
>> > > life.
>> > >
>> > > 2.  Autosapping anything that you just move around to by touching. 
>> > > You
>> > > dont
>> > > have to be looking at it to sap it like you manually would.
>> > >
>> > > I'm sure there are other examples of this nature.  Compared to the 
>> > > RJ,
>> I
>> > > totally agree w/ you.  Just an observation that the rule does not
>> always
>> > > fit
>> > > the application?  (is that the saying? :P)
>> > >
>> > >
>> > > @msleeper and Philip -- BWAH HAHAHAHAHAHAHAHAHH
>> > >
>> > > @Mr. Gottlieb -- do tell how?  and btw, you forgot the *j* dewd.
>>  MjrNuT
>> > >  No
>> > > space and no period.  lol
>> > >
>> > > Cheers to the responses thus far guys!
>> > >
>> > >
>> > > [FLASH] MjrNuT
>> > > Arise from Flames and Ash, Behold Immortality
>> > >
>> > > www.flamesandash.com
>> > >
>> > >
>> > > From: Haven Meyer <avene...@gmail.com>
>> > > Subject: Re: [hlds] BAN Spy Scripts Anyone?
>> > > To: Half-Life dedicated Win32 server mailing list
>> > >       <hlds@list.valvesoftware.com>
>> > > Message-ID:
>> > >       <2cfa58300905141701i67c993fo4fcdb2cc41f21...@mail.gmail.com>
>> > > Content-Type: text/plain; charset=ISO-8859-1
>> > >
>> > > TF2: Anything that can be done with a script, can be done by someone
>> > > without
>> > > a script. There is a script which makes your "jump / crouch" half a
>> dozen
>> > > times per jump, which due to the way Hit-boxes are rendered does
>> actually
>> > > give the player an advantage. This is about the only example I can
>> think
>> > of
>> > > where I am against it. Now you have to ask if you can tell what is a
>> > script
>> > > and what is just a good player. Could you prove it? :/ Really, it 
>> > > just
>> > > comes
>> > > down to your server and how you want to handle it.
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list 
>> > > archives,
>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >
>> > >
>> > > __________ Information from ESET Smart Security, version of virus
>> > signature
>> > > database 4077 (20090514) __________
>> > >
>> > > The message was checked by ESET Smart Security.
>> > >
>> > > http://www.eset.com
>> > >
>> > >
>> > >
>> > > __________ Information from ESET Smart Security, version of virus
>> > signature
>> > > database 4077 (20090514) __________
>> > >
>> > > The message was checked by ESET Smart Security.
>> > >
>> > > http://www.eset.com
>> > >
>> > >
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list 
>> > > archives,
>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>>
>> ------------------------------
>>
>> Message: 3
>> Date: Fri, 15 May 2009 15:39:37 +0200
>> From: Donnie Newlove <donnie.newl...@gmail.com>
>> Subject: Re: [hlds] BAN Spy Scripts Anyone?
>> To: Half-Life dedicated Win32 server mailing list
>>        <hlds@list.valvesoftware.com>
>> Message-ID:
>>        <6f59b03c0905150639j49d785d5y82daf837f6a6...@mail.gmail.com>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> Your cloak example would be exploiting, is that really possible? That
>> would be something Valve would have to fix.
>>
>> On Fri, May 15, 2009 at 1:43 AM, MjrNuT <mjr...@gmail.com> wrote:
>> > Ok, scripts I gather are a debatable topic. ?One school of thought is
>> that
>> > whatever Valve allows is acceptable. ?Another is school says....it's
>> > whatever deemed reasonable and legitimate, and this is said in the
>> context
>> > of the Admin's discretion.
>> >
>> > So, I'm not looking to start a discussion on scripts in general. ?I'm
>> > interested to know if any of you server admins that are responsible for
>> > banning players and such have indeed banned for any script usage for 
>> > the
>> Spy
>> > in TF2. ?I ask b/c in a way, even though the spy is granted some leeway
>> in
>> > attaining behind enemy lines to get kills, some scripts seem to
>> *gurantee*
>> > some things with much higher confidence when compared to scripts of 
>> > OTHER
>> > classes.
>> >
>> > Examples:
>> >
>> > 1. ?BS/Cloak -- where the smoke does not even show. ?Not sure if that 
>> > is
>> > consistent w/ the smoke. ?However, similar to also fast decloak of 
>> > almost
>> no
>> > smoke at all.
>> >
>> > 2. ?Autosapping -- sap whatever you materially come into range with.
>> >
>> > 3. ?autosap w/ BS -- combined with above.
>> >
>> > The above are just a few examples and I'm sure some of you may be able 
>> > to
>> > comment more. ?My disclaimer is that Spy class is my least played. ?I
>> don't
>> > and have not tried these scripts as I try for myself to understand the
>> raw
>> > setup. ?Look at the timing for what may be constituted as "reasonable"
>> > timing. ?It's not like the Soldier RJ gurantees a kill. ?Some of these
>> > actions by the spy I can't help but partially associate with a sniper
>> > aimbot.
>> >
>> > Please be kind as I'm interested again in if you other server admins 
>> > have
>> > ever considered this, have done Bans, or w/e for Spys, thus classifying
>> some
>> > script usage as "illegal" by your standards.
>> >
>> > Thanks,
>> >
>> >
>> > [FLASH] MjrNuT
>> > Arise from Flames and Ash, Behold Immortality
>> >
>> > www.flamesandash.com
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>>
>>
>> ------------------------------
>>
>> Message: 4
>> Date: Fri, 15 May 2009 23:48:06 +1000
>> From: "Arg!" <chillic...@gmail.com>
>> Subject: Re: [hlds] BAN Spy Scripts Anyone?
>> To: Half-Life dedicated Win32 server mailing list
>>        <hlds@list.valvesoftware.com>
>> Message-ID:
>>        <4b05e54b0905150648h572175bme060e9f210fae...@mail.gmail.com>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>>  Yeah i didnt think it worked. Would be nice if it did though, would help 
>> a
>> lot to thwart scripters.
>>
>> On Fri, May 15, 2009 at 11:39 PM, Donnie Newlove
>> <donnie.newl...@gmail.com>wrote:
>>
>> > Your cloak example would be exploiting, is that really possible? That
>> > would be something Valve would have to fix.
>> >
>> > On Fri, May 15, 2009 at 1:43 AM, MjrNuT <mjr...@gmail.com> wrote:
>> > > Ok, scripts I gather are a debatable topic.  One school of thought is
>> > that
>> > > whatever Valve allows is acceptable.  Another is school says....it's
>> > > whatever deemed reasonable and legitimate, and this is said in the
>> > context
>> > > of the Admin's discretion.
>> > >
>> > > So, I'm not looking to start a discussion on scripts in general.  I'm
>> > > interested to know if any of you server admins that are responsible 
>> > > for
>> > > banning players and such have indeed banned for any script usage for
>> the
>> > Spy
>> > > in TF2.  I ask b/c in a way, even though the spy is granted some 
>> > > leeway
>> > in
>> > > attaining behind enemy lines to get kills, some scripts seem to
>> > *gurantee*
>> > > some things with much higher confidence when compared to scripts of
>> OTHER
>> > > classes.
>> > >
>> > > Examples:
>> > >
>> > > 1.  BS/Cloak -- where the smoke does not even show.  Not sure if that
>> is
>> > > consistent w/ the smoke.  However, similar to also fast decloak of
>> almost
>> > no
>> > > smoke at all.
>> > >
>> > > 2.  Autosapping -- sap whatever you materially come into range with.
>> > >
>> > > 3.  autosap w/ BS -- combined with above.
>> > >
>> > > The above are just a few examples and I'm sure some of you may be 
>> > > able
>> to
>> > > comment more.  My disclaimer is that Spy class is my least played.  I
>> > don't
>> > > and have not tried these scripts as I try for myself to understand 
>> > > the
>> > raw
>> > > setup.  Look at the timing for what may be constituted as 
>> > > "reasonable"
>> > > timing.  It's not like the Soldier RJ gurantees a kill.  Some of 
>> > > these
>> > > actions by the spy I can't help but partially associate with a sniper
>> > > aimbot.
>> > >
>> > > Please be kind as I'm interested again in if you other server admins
>> have
>> > > ever considered this, have done Bans, or w/e for Spys, thus 
>> > > classifying
>> > some
>> > > script usage as "illegal" by your standards.
>> > >
>> > > Thanks,
>> > >
>> > >
>> > > [FLASH] MjrNuT
>> > > Arise from Flames and Ash, Behold Immortality
>> > >
>> > > www.flamesandash.com
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list 
>> > > archives,
>> > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>>
>> ------------------------------
>>
>> Message: 5
>> Date: Fri, 15 May 2009 08:57:48 -0700
>> From: MjrNuT <mjr...@gmail.com>
>> Subject: Re: [hlds] BAN Spy Scripts Anyone?
>> To: hlds@list.valvesoftware.com
>> Message-ID:
>>        <60e4ce90905150857y38e89060x5920f6af29595...@mail.gmail.com>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> The answer is YES, afaik......?
>>
>> Sorry if I missed your point Yaakov.  If so please elaborate.
>>
>> [FLASH] MjrNuT
>> Arise from Flames and Ash, Behold Immortality
>>
>> www.flamesandash.com
>>
>>
>>
>> > Message: 4
>> > Date: Fri, 15 May 2009 10:37:53 +1000
>> > From: "Yaakov Smith" <m4ngr...@gmail.com>
>> > Subject: Re: [hlds] BAN Spy Scripts Anyone?
>> > To: "'Half-Life dedicated Win32 server mailing list'"
>> >        <hlds@list.valvesoftware.com>
>> > Message-ID: <000801c9d4f5$65ddcac0$319960...@com>
>> > Content-Type: text/plain;       charset="us-ascii"
>> >
>> > How do you trigger a script, apart from a bind?
>> >
>> > -----Original Message-----
>> > From: hlds-boun...@list.valvesoftware.com
>> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MjrNuT
>> > Sent: Friday, 15 May 2009 10:34 AM
>> > To: hlds@list.valvesoftware.com
>> > Subject: Re: [hlds] BAN Spy Scripts Anyone?
>> >
>> > I just don't know about that Haven, completely.  Here are some examples
>> > that
>> > I don't think you can do manually AND consistently:
>> >
>> > 1.  Demoman sticky -- autodetonate exactly all 8 or any when reaching 
>> > the
>> > 1s
>> > life.
>> >
>> > 2.  Autosapping anything that you just move around to by touching.  You
>> > dont
>> > have to be looking at it to sap it like you manually would.
>> >
>> > I'm sure there are other examples of this nature.  Compared to the RJ, 
>> > I
>> > totally agree w/ you.  Just an observation that the rule does not 
>> > always
>> > fit
>> > the application?  (is that the saying? :P)
>> >
>> >
>> > @msleeper and Philip -- BWAH HAHAHAHAHAHAHAHAHH
>> >
>> > @Mr. Gottlieb -- do tell how?  and btw, you forgot the *j* dewd. 
>> > MjrNuT
>> >  No
>> > space and no period.  lol
>> >
>> > Cheers to the responses thus far guys!
>> >
>> >
>> > [FLASH] MjrNuT
>> > Arise from Flames and Ash, Behold Immortality
>> >
>> > www.flamesandash.com
>> >
>> >
>> >
>>
>>
>> ------------------------------
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> End of hlds Digest, Vol 15, Issue 61
>> ************************************
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
> 

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