Don, I think that was part of the setting the right default values for the servers. I apologize for overwriting that, we promise we won't do that again ;) We had an issue where most of the servers that just ran straight out of the box had unintended defaults.
John Gibson President Tripwire Interactive LLC -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dan Offord Sent: Friday, May 15, 2009 10:04 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Required Killing Floor Server Update Released John Gibson wrote: > We have released a required update for both the Windows and Linux > dedicated server files for Killing Floor. This update is required, and > users will not be able to see your servers in their browser if they are > not updated. This update fixes many issues focusing primarily on the > matchmaking. Here is the changelog: > > Server Browser > - Fixed the in game server browser not showing all servers > - Fixed the "Perks enabled server" icon not showing up in the server > browser > - Fixed some server browser filters not working right. Also added the > ability to filter servers by Perks enabled and filter by difficulty. > - Added the ability to sort the server list by difficulty > - Servers that cannot be reached because they are behind a firewall will > show up with a ping of 9999 in the server browser. This is the cause of > most "connection failed" messages. > - Fixed the "Stats Name/Password" popup box that was popping up but > shouldn't have been > - Fixed a "Warning" box that was appearing but shouldn't have been > - Added a message when attempting to host a listen server notifying the > user what ports they must have open on their firewall to host the game. > > Other Fixes > Shortened the default length of time the server waits before the map > changes. > Set proper defaults for Difficulty/Game Length - right now it defaults > to Beginner/Short, changing this to Normal/Medium. > Fixed dead enemies disappearing instantly on a Listen Server for other > players. > Fixed game not showing up in Gamespy. > White list - creating a white list of server mutators that can be used > while still allowing perks. > > Also, I just wanted to say thanks to everyone hosting KF servers on > launch day - we really appreciate the server community for quickly > getting servers up after the launch. > > Cheers, > > John Gibson > President > Tripwire Interactive LLC > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > With this update - did you break the difficulty at all? As servers setup to run Easy/Hard/Suicidal are now showing up as running Normal :( ================================================ This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to postmas...@multiplay.co.uk. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds