No weapons for us, i mean no extra weapons in any class of course. 2009/5/22 David J. Ulbrich <david_ulbr...@hotmail.com>
> Anyone get any of the weapons yet? > > -------------------------------------------------- > From: "admin" <ad...@firestormpcs.net> > Sent: Thursday, May 21, 2009 7:55 PM > To: "Half-Life dedicated Win32 server mailing list" > <hlds@list.valvesoftware.com> > Subject: Re: [hlds] Team Fortress 2 Update Available > > > wont up dater for me keeps checking and waiting 30 seconds > > :( > > > > On May 21, 2009, at 8:45 PM, Aj Collins wrote: > > > >> "- Spies can now use enemy teleporters" > >> Do not want. > >> > >> On Thu, May 21, 2009 at 8:41 PM, David J. Ulbrich > >> <david_ulbr...@hotmail.com > >>> wrote: > >> > >>> Yay for having the update downloaded , but it is not connecting to > >>> steam so > >>> no achievements or loadouts. Come on Jason, get this stuff fixed. > >>> > >>> -VM > >>> > >>> -------------------------------------------------- > >>> From: "Jason Ruymen" <jas...@valvesoftware.com> > >>> Sent: Thursday, May 21, 2009 7:36 PM > >>> To: <hlds_li...@list.valvesoftware.com>; > >>> <hlds@list.valvesoftware.com> > >>> Subject: [hlds] Team Fortress 2 Update Available > >>> > >>>> The required update to Team Fortress 2 is now released. Please run > >>>> hldsupdatetool to receive it. The specific changes include: > >>>> > >>>> Maps > >>>> - Added new map, Pipeline. Pipeline is the first map in a new game > >>>> mode > >>>> named payload race, which uses two carts in each map instead of > >>>> only one > >>>> like traditional payload maps > >>>> - Added new arena map Sawmill > >>>> - Added new arena map Nucleus > >>>> - Added new community payload map Hoodoo > >>>> > >>>> Sniper Changes > >>>> - Added new sniper rifle replacement, The Huntsman. Instead of a > >>>> sniper > >>>> rifle, you have a bow that allows you to move around faster while > >>>> firing, > >>>> and fire more quickly than the sniper rifle. Works better at > >>>> medium range > >>>> than the standard rifle > >>>> - Added new SMG replacement, Jarate. If thrown on an enemy they > >>>> will take > >>>> more damage for short period of time. Also extinguishes flames on > >>> yourself > >>>> or allies > >>>> - Added new SMG replacement, The Razorback. Will protect you > >>>> against a > >>>> single spy backstab, and stun the spy for a short period of time. > >>>> Comes > >>>> with a 15% move speed penalty for the wearer > >>>> - Standard sniper rifle now shoots through friendly players > >>>> - Added 54 new Sniper voice lines > >>>> - Added 35 new Sniper achievements > >>>> > >>>> Spy > >>>> - Added new revolver replacement, The Ambassador. First shot is very > >>>> accurate and will cause a critical hit if it hits an enemy's head. > >>>> Accuracy is poor for a period after that > >>>> - Added new watch replacement, the Dead Ringer. When armed, you will > >>>> appear in all ways to die to the first damage you take from an > >>>> enemy. > >>>> You'll be cloaked for 8 second after taking this damage. Upon de- > >>>> cloaking > >>>> you'll make a loud, distinct sound > >>>> - Added new watch replacement, the Cloak and Dagger. Your cloak > >>>> meter is > >>>> only depleted when you move, so you can stay invisible > >>>> indefinitely if > >>>> you're standing still > >>>> - Spy name tags now show up properly when disguised as their own > >>>> team > >>>> - Fixed a bug that would cause spectators to see disguise weapons > >>>> incorrectly > >>>> - Fixed a bug where enemy spies disguised as friendly spies would > >>>> have > >>>> cigarettes that didn't burn > >>>> - Fixed a bug where overhealing disguised spies would show the wrong > >>>> overhealing amount to the medic > >>>> - Made it more obvious on first person view model when your motion > >>>> cloak > >>>> is out of juice and you are partially visible > >>>> - Also made it more obvious on first person view model when you're > >>>> bumped > >>>> while cloaked > >>>> - Improved the way your disguise weapon is determined to make it > >>>> clearer > >>>> and fix a couple of rare issues > >>>> - Spies disguised as enemy spies now get a random mask to help > >>>> complete > >>>> the disguise, and their target id will be set appropriately > >>>> - Spies disguised as medics now have an Ubercharge: line in their > >>> disguise > >>>> target info > >>>> - Spies outward facing "disguise health" now matches their disguise > >>> target > >>>> when they first apply the disguise > >>>> - Spies can now pick up health kits for their "disguise health", > >>>> even > >>> when > >>>> uninjured > >>>> - Disguise UI doesn't show up in minimum UI mode (hud_minmode) > >>>> - Spies that disguise as a player using an unlockable now show that > >>>> unlockable in hand > >>>> - Spies can now use enemy teleporters > >>>> - Added 70 new Spy voice lines > >>>> - Added 34 new Spy achievements > >>>> > >>>> Scoreboard changes > >>>> - Dominations no longer get wiped when teams switch sides > >>>> - Dead players draw slightly darker in scoreboard > >>>> - Converted class labels to class icons > >>>> - All players now display the total number of people they are > >>>> dominating > >>>> > >>>> General > >>>> - Fixed a bug that would cause the scout's ball to regenerate at > >>>> inappropriate times > >>>> - Demomen can now detonate their stickies while taunting > >>>> - Flamethrower's air burst now extinguishes fire on friendly targets > >>>> - Grenades and rockets deflected by a pyro under the effects of > >>> Kritzkrieg > >>>> will now be criticals > >>>> - The Heavy and Sniper now have new custom death animations > >>>> - Fixed payload HUD not updating properly if you join in the > >>>> middle of a > >>>> match and the cart isn't moving > >>>> - Engineer's dispensers now give 20%, 30%, or 40% of player's > >>>> max_ammo > >>>> (for each ammo type) on each use, based on the level of the > >>>> dispenser > >>>> - Added -sillygibs commandline parameter which will allow the non- > >>>> violent > >>>> gibs to be enabled > >>>> - Added a new taunt for the Kritzkrieg, which also heals for 10 > >>>> points > >>>> - Improved the deathcam camera handling used when a player plays a > >>>> custom > >>>> death animation > >>>> > >>>> Jason > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > >>>> archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds