Seconded notion, a faster recharge is needed now, maybe only when uncloaked early?
On Tue, May 26, 2009 at 8:28 PM, Flubber <flub...@gmail.com> wrote: > Exactly what i think, the DR is now completly useless since it was the only > things that make it intersting, it's hard enough to cross enemy line. > > 2009/5/27 Donnie Newlove <donnie.newl...@gmail.com> > > > Confirmed, it was the DR. I think a slightly longer cloak and shorter > > regen is now justified. I'm also not sure why that loud sound is > > needed when decloaking it seems overkill. Put all this together and > > you have a unlock about as useful as the sandvich and bonk. > > > > On Wed, May 27, 2009 at 2:08 AM, Brent Veal <naslund.fan...@gmail.com> > > wrote: > > > Yeah it's the Dead Ringer apparently > > > > > > On Tue, May 26, 2009 at 5:05 PM, FDL1 <fiercedeityli...@gmail.com> > > wrote: > > > > > >> >The Cloak & Dagger now fully drains the cloak meter, even if the Spy > > >> leaves cloak early > > >> > > >> Did they mean Dead Ringer? > > >> > > >> What does this even mean > > >> > > >> On Tue, May 26, 2009 at 7:58 PM, Robert Smieja < > robertsmi...@gmail.com> > > >> wrote: > > >> > All good, but no word on the unlock system? Is this how it is > supposed > > to > > >> > be? Or are the kinks still being fixed? > > >> > > > >> > On Tue, May 26, 2009 at 7:43 PM, Jason Ruymen < > > jas...@valvesoftware.com > > >> >wrote: > > >> > > > >> >> A required update for Team Fortress 2 is now available. Please run > > >> >> hldsupdatetool to receive it. The specific changes include: > > >> >> > > >> >> - The Ambassador now does full critical hits on headshots, instead > of > > >> mini > > >> >> crits > > >> >> - The Cloak & Dagger now fully drains the cloak meter, even if the > > Spy > > >> >> leaves cloak early > > >> >> - Fixed Spy disguise menu not being visible in HUD minimal mode > > >> >> - Server log improvements: > > >> >> - Added "player_extinguish" event for servers to log > when > > a > > >> Pyro > > >> >> extinguishes flame with the airburst > > >> >> - Fixed kill descriptions for Force-A-Nature & Sandman, > so > > >> >> server logs can distinguish them > > >> >> - Identified feign deaths in the events sent to server > > logs > > >> >> - Fixed server crash related to the Jarate > > >> >> > > >> >> Jason > > >> >> > > >> >> _______________________________________________ > > >> >> To unsubscribe, edit your list preferences, or view the list > > archives, > > >> >> please visit: > > >> >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> >> > > >> > _______________________________________________ > > >> > To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds