Get metamod, sourcemod and play around. They are very useful tools. Metamod is a plugin for running other plugins like SourceMod which is used to administrate, easily ban troublemakers and if you want to, run even more plugins written in a script language.
If you want to close the server down from the general public, give the server this command: sv_searchkey example123 This will keep random people from joining your server from a lobby when the server is empty. To join it from a lobby you should also enter sv_searchkey example123 on the client and it should connect to your server. You can all also join manually with the connect 1.1.1.1 command and then vote a level change or just use sourcemod to force it, bypassing the lobby. On Wed, Jun 10, 2009 at 6:51 AM, Ook<ooksser...@zootal.com> wrote: > I fired up an L4D server today, mostly to play with. The next thing I know, > wham, it's full of players. It didn't take 2 minutes for four people to jump > in and play. Not sure if I have good timing or just good location. I'm > actually getting this setup for my kids and I to use, as both of my > daughters want their own copy of L4D so we can play as a family (great > family time, eh? :-) ) > > I notice that cpu usage is pretty minimal. If I set it to just one core, it > uses up to 15% of the core (Phenom II, 2600MHz). I had ran it on an Athlon > Sempron 1600MHz (or so) it it maxed out the cpu regularly. So I'm guessing > that by HL1 standards it's seriously resource greedy, but by modern > standards it really doesn't use that much? > > I'm guessing srcds is still single threaded, and I might as well set it to > just one core? > > I don't have a good feel for bandwidth usage, but it seems to be about 100k > down and 200k up with 4 players on the server. The upload is variable. That > is a good chunk for just 4 players, at least by standard DM standards. > > I'm using hlsw to monitor it. Kinda fun to watch boomers and hunters pop in > and out of the game. > > Any hardcore L4D server operators have any practical advice for running an > L4D server? I notice the logs get big fast and take up a bit of room. Is > there a way to enable minimal logging? > > And what would you consider the minimal cpu to be for running one instance > of L4D? I have a couple of older socketA boxes with different flavors of > Athlons, and I thought of setting op one of them as a dedicated box if they > have enough horsepower. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds