Running through Gravelpit a bit on the private server with Stopwatch turned
on (via Competition .cfg file) and it appears the HUD is not working.

The timer countdown that usually displays, the actual countdown is missing
and does not display. But it is still working off that time. Screenshot link
below.

Note: No add-ons were being running on this server, or even installed (No
Addons folder present)

http://www.clanao.com/files/matchbook/stopwatch-issue.png

Also does it on Dustbowl and Egypt after a full restart of the server.

I have no tried on a separate server as of yet, but has anyone else saw this
with the update?



-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris
Sent: Friday, August 14, 2009 5:59 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

Latest SM snapshot on 1.2 branch is working for me on Windows.

Great work SM devs!

On Fri, Aug 14, 2009 at 10:09 AM, Charles Mabbott
<cmabb...@verizon.net>wrote:

> https://bugs.alliedmods.net/show_bug.cgi?id=3948
>
> That's the as it happens gory details. Watch sourcemod.net for when they
> have something concrete to say.
>
>
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Flubber
> Sent: Friday, August 14, 2009 4:35 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released
>
> Any news, for the new old "seg fault bug"?
> _______________________________________________
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