btw, It's TF2.

-Matt

On Mon, Aug 17, 2009 at 8:30 PM, CLAN RCR <clan...@gmail.com> wrote:

> I just updated and I'm still crashing. srcds.exe won't even stay up through
> the full startup. I wish I could see what it says when it closes..
>
> -Matt
>
>
> On Mon, Aug 17, 2009 at 8:13 PM, James McKenna <araxch...@gmail.com>wrote:
>
>> How long does it take to crash? My TF2 is running hoodoo right now 32/32
>> players... no crashing yet.
>>
>> On Mon, Aug 17, 2009 at 5:55 PM, David J. Ulbrich <
>> david_ulbr...@hotmail.com
>> > wrote:
>>
>> > Well still crashing on Hoodoo even WITHOUT Sourcemod.
>> >
>> > --------------------------------------------------
>> > From: "David J. Ulbrich" <david_ulbr...@hotmail.com>
>> > Sent: Monday, August 17, 2009 7:46 PM
>> > To: <hlds_li...@list.valvesoftware.com>; <hlds@list.valvesoftware.com>;
>> > <hlds_annou...@list.valvesoftware.com>
>> > Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed
>> >
>> > > Well I have crashed 3 times since the update so now I have renamed my
>> > > Sourcemod folder to see if that fixes the issue.
>> > >
>> > > --------------------------------------------------
>> > > From: "Jason Ruymen" <jas...@valvesoftware.com>
>> > > Sent: Monday, August 17, 2009 7:21 PM
>> > > To: <hlds_li...@list.valvesoftware.com>; <hlds@list.valvesoftware.com
>> >;
>> > > <hlds_annou...@list.valvesoftware.com>
>> > > Subject: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed
>> > >
>> > >> The required updates for Team Fortress 2 and Day of Defeat: Source
>> are
>> > >> now
>> > >> available.  Please run hldsupdatetool to receive them.  The specific
>> > >> changes include:
>> > >>
>> > >> Day of Defeat: Source
>> > >>   - Fixed an engine crash.
>> > >>
>> > >> Team Fortress 2
>> > >>   - Updated PL_Hoodoo.  Changes from community mapmaker Tim Johnson:
>> > >> -          "Added a balcony at 2-1 that I've rotated and cleaned up
>> so
>> > >> it's a much better point, it attracts less sentry spam but is still
>> > >> holdable. 2-2 has a bit more breathing room and the one way route
>> > between
>> > >> BLU/RED spawn in stage 3 has gone and in its place some stairs up to
>> the
>> > >> second level accessible from BLU's side."
>> > >>   - Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time
>> for
>> > >> capturing the intelligence (0 to disable it)
>> > >>   - Added "tf_arena_first_blood" ConVar to toggle the first blood
>> > feature
>> > >> in Arena mode (0 to disable it)
>> > >>   - Added missing snowpuff particles for DX8 players
>> > >>   - Fixed rocket jumping
>> > >>   - Fixed sticky bomb attachment to props. They will now only ignore
>> the
>> > >> saws in sawmill
>> > >>   - Fixed Scouts going into reference pose in double jumps.
>> > >>   - Fixed the Ubersaw not displaying team colors
>> > >>   - Fixed Spies disguised as RED Scouts not cloaking properly
>> > >>   - Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF
>> > game
>> > >> mode
>> > >>
>> > >> Jason
>> > >>
>> > >> _______________________________________________
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>> > >> please visit:
>> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >>
>> > >
>> > > _______________________________________________
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>> > >
>> >
>> > _______________________________________________
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>> >
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>
>
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