btw, It's TF2. -Matt
On Mon, Aug 17, 2009 at 8:30 PM, CLAN RCR <clan...@gmail.com> wrote: > I just updated and I'm still crashing. srcds.exe won't even stay up through > the full startup. I wish I could see what it says when it closes.. > > -Matt > > > On Mon, Aug 17, 2009 at 8:13 PM, James McKenna <araxch...@gmail.com>wrote: > >> How long does it take to crash? My TF2 is running hoodoo right now 32/32 >> players... no crashing yet. >> >> On Mon, Aug 17, 2009 at 5:55 PM, David J. Ulbrich < >> david_ulbr...@hotmail.com >> > wrote: >> >> > Well still crashing on Hoodoo even WITHOUT Sourcemod. >> > >> > -------------------------------------------------- >> > From: "David J. Ulbrich" <david_ulbr...@hotmail.com> >> > Sent: Monday, August 17, 2009 7:46 PM >> > To: <hlds_li...@list.valvesoftware.com>; <hlds@list.valvesoftware.com>; >> > <hlds_annou...@list.valvesoftware.com> >> > Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed >> > >> > > Well I have crashed 3 times since the update so now I have renamed my >> > > Sourcemod folder to see if that fixes the issue. >> > > >> > > -------------------------------------------------- >> > > From: "Jason Ruymen" <jas...@valvesoftware.com> >> > > Sent: Monday, August 17, 2009 7:21 PM >> > > To: <hlds_li...@list.valvesoftware.com>; <hlds@list.valvesoftware.com >> >; >> > > <hlds_annou...@list.valvesoftware.com> >> > > Subject: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed >> > > >> > >> The required updates for Team Fortress 2 and Day of Defeat: Source >> are >> > >> now >> > >> available. Please run hldsupdatetool to receive them. The specific >> > >> changes include: >> > >> >> > >> Day of Defeat: Source >> > >> - Fixed an engine crash. >> > >> >> > >> Team Fortress 2 >> > >> - Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson: >> > >> - "Added a balcony at 2-1 that I've rotated and cleaned up >> so >> > >> it's a much better point, it attracts less sentry spam but is still >> > >> holdable. 2-2 has a bit more breathing room and the one way route >> > between >> > >> BLU/RED spawn in stage 3 has gone and in its place some stairs up to >> the >> > >> second level accessible from BLU's side." >> > >> - Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time >> for >> > >> capturing the intelligence (0 to disable it) >> > >> - Added "tf_arena_first_blood" ConVar to toggle the first blood >> > feature >> > >> in Arena mode (0 to disable it) >> > >> - Added missing snowpuff particles for DX8 players >> > >> - Fixed rocket jumping >> > >> - Fixed sticky bomb attachment to props. They will now only ignore >> the >> > >> saws in sawmill >> > >> - Fixed Scouts going into reference pose in double jumps. >> > >> - Fixed the Ubersaw not displaying team colors >> > >> - Fixed Spies disguised as RED Scouts not cloaking properly >> > >> - Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF >> > game >> > >> mode >> > >> >> > >> Jason >> > >> >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list >> archives, >> > >> please visit: >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds