Oh, I see. In that case then, this is irrelevent to server administration. Take the "brain storming" the Steam forums.
On Thu, 2009-09-03 at 17:24 -0400, Keeper wrote: > Once again, you show you have missed the point. I'm brainstorming on why I > think what VALVe is doing is wrong. I'm not bitching about TF2, or the hats > or halos. > > Steam is a great platform for distributing product in this day and age. But > it can also be a crutch. Allowing VALVe to push out product that has known > or untested flaws ... knowing they can go back and update it with no > redistribution cost except for bandwidth. > > And FYI, I don't play it. Or very randomly. The only time I do now is to > test plugins and help others with configurations/setups. > > Do I "have some conviction and integrity to [my] opinions"? Probably. Does > VALVe give a flip? Probably not. > > -----Original Message----- > From: msleeper [mailto:[email protected]] > Sent: Thursday, September 03, 2009 5:14 PM > To: HLDS Mailing List > Subject: Re: [hlds] TF2 - Removing Halos > > Right, but if you actually put your money where your mouth is and quit > playing, you'd show that you have some conviction and integrity to your > opinions rather than just whining and crying because mommy and daddy > took away your toys (or in Keeper's case, changed it around to the point > where he doesn't like it). > > Nobody is forcing any of you who are unhappy with the changes to keep > playing, and frankly I think the game would be a better landscape if we > lost the bottom percentage of people who throw a tantrum every time the > developers do something "unfair." > > I don't to bitch Insane, I take action. I figured you would know that. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

