And yet... It takes the Blue team 15-20 seconds to make it to the cart on a
Payload map.  There's a reason for why the respawn time is the way it is.

On Sun, Sep 13, 2009 at 2:48 PM, Michael Krasnow <mnk...@mnkras.com> wrote:

> well first of all most people dont like to wait 20 seconds to respawn...
>
> On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen <molaugh...@gmail.com
> >wrote:
>
> > Why is it that my Valve map quick list always directs me to idle servers
> > and
> > 32-player/fast-respawn drivel?  Sadly, even the traditional server list
> is
> > composed 50% of 32-player server (with their >20 choke) and 25% fast
> > respawn
> > (breaking all payload maps).
> >
> > Where are all the vanilla servers on the East coast?  I can't say it's
> > Valve's fault.  All of you take part in breaking a well-designed gaming
> > experience.
> >
> > Some of you may reply "filter for a vanilla server."  Sadly, the tags
> > aren't
> > truthful.  !increased_maxplayers consists of false negatives.  Lots of 32
> > players still remain in the server browser.
> >
> > I've looked at the Vanilla steam group (
> > http://steamcommunity.com/groups/VTU),
> > but most of the servers are empty.  Am I the only gamer that wants to
> play
> > the way the developers intended it to be played?
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> >
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