Now that sounds like a good idea. What say ye, Valve?

--mauirixxx

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Allan Button
Sent: Wednesday, February 10, 2010 1:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] steam:// protocol commands

Why not have steam://overlay/community/##### as a page then?

Then the worst you can do is force them to your community page. Don't
give direct access to web pages out of steams control.

Allan

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: Wednesday, February 10, 2010 5:50 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] steam:// protocol commands

The point of the overlay is that it is connected with community so users
can join groups right from the server without using a bunch of work
arounds and abusing the invite system.

On Wed, Feb 10, 2010 at 12:33 PM, Cc2iscooL <cc2isc...@gmail.com> wrote:

> They could already do that in the MOTD if they really wanted to.
>
> On Wed, Feb 10, 2010 at 2:29 PM, Rick Payton <r...@mai-hawaii.com>
wrote:
>
> > ooohhhh man just imagine the phishing possibilities by "rogue" 
> > server admins if that functionality was implemented. Playing a game,

> > and then an "official" looking login screen pops up prompting you to

> > "re-authenticate with the Steam cloud or be kicked from the server 
> > in 30 seconds" - Steam support would be working overtime helping
users get their accounts back.
> >
> > I imagine some of you here could come up with some really cool stuff

> > too, stuff that could greatly benefit their community. Oh well :(
> >
> > --mauirixxx
> >
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com [mailto:
> > hlds-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch
> > Sent: Wednesday, February 10, 2010 9:40 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] steam:// protocol commands
> >
> > I'd have to assume that more people would fall for phishing in the 
> > overlay than in the motd.
> >
> > On Wednesday, February 10, 2010, f0rkz <h...@f0rkznet.net> wrote:
> > > I don't see how it could be abused further than the motd allows.
> > >
> > > Hopefully this isn't the case, but you are probably right.
> > >
> > > On Wed, 2010-02-10 at 10:18 -0800, DontWannaName! wrote:
> > >> I think they are scared it would be abused. :P
> > >>
> > >> On Wed, Feb 10, 2010 at 10:14 AM, f0rkz <h...@f0rkznet.net>
wrote:
> > >>
> > >> > I would really love to see this feature added.  Gives a little 
> > >> > bit
> > more
> > >> > to the MOTD.  The ability to open a site in the overlay browser
> would
> > >> > help out a lot!
> > >> >
> > >> > -f0rkz
> > >> >
> > >> > On Wed, 2010-02-10 at 09:57 -0800, DontWannaName! wrote:
> > >> > > I requested that a long long time ago. They have added 
> > >> > > support for
> > it
> > >> > with
> > >> > > the ingame button on the menu to take you to the blog but its
> built
> > into
> > >> > the
> > >> > > engine I believe and not a Steam:// command.
> > >> > >
> > >> > > On Wed, Feb 10, 2010 at 6:02 AM, f0rkz <h...@f0rkznet.net>
wrote:
> > >> > >
> > >> > > > I've been poking around a little bit for some information 
> > >> > > > on
> this.
> >  Is
> > >> > > > it possible to open the overlay browser from an MOTD in 
> > >> > > > games
> like
> > L4D
> > >> > > > and L4D2?
> > >> > > >
> > >> > > > http://developer.valvesoftware.com/wiki/Steam://
> > >> > > >
> > >> > > > "Overlay Browser
> > >> > > >      * steam://overlay/<Website or Arguments From
Steam://url>
> > >> > > >              * Opens the overlay ingame with the specified
> > parameter,
> > >> > > >                helpful for opening steam groups ingame so
> players
> > can
> > >> > > >                join. --DontWannaName
> > >> > > >                      * Second this request, would be great 
> > >> > > > for
> > creating
> > >> > > >                        communities for/in L4D 
> > >> > > > Captain-p0t-n00dle
> > 10:02,
> > >> > > >                        10 May 2009 (UTC)"
> > >> > > > I was reading here it was a requested feature but that may 
> > >> > > > have
> > been
> > >> > > > quite some time ago.  Anyone know if this was an added
feature?
> > >> > > >
> > >> > > > -f0rkz
> > >> > > >
> > >> > > >
> > >> > > > _______________________________________________
> > >> > > > To unsubscribe, edit your list preferences, or view the 
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> > archives,
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> > >> > > >
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> > >> >
> > >> >
> > >> >
> > >> > _______________________________________________
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> >
> > --
> > Jonah Hirsch
> > -----------------------
> >
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