For me, only when the OS is Linux!

On Fri, Jul 9, 2010 at 5:38 PM, msleeper <mslee...@ismsleeperwrong.com>wrote:

> Thunder Mountain has a stage 2?!
>
>
> On Fri, 2010-07-09 at 17:32 -0400, 1nsane wrote:
> > Anyone having server crashes going from Thunder Mountain stage 1 to 2 on
> > Windows?
> >
> > My Linux servers are fine with it but both Windows ones are crashing :(.
> >
> > On Fri, Jul 9, 2010 at 4:09 PM, Andreas Grimm <l...@gmx.net> wrote:
> >
> > > 27 win gameservers here (modded, arena, vanilla) ... ~100 crashes today
> > >
> > > -----Original Message-----
> > > From: hlds-boun...@list.valvesoftware.com [mailto:
> > > hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
> > > Sent: Friday, July 09, 2010 8:38 PM
> > > To: 'Half-Life dedicated Win32 server mailing list'
> > > Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source and Day of
> > > Defeat: Source Updates Available
> > >
> > > How about crashes? Anybody else's server crashing like crazy? My arena
> > > server always seems to be crashing when it gets to the second map in
> cycle
> > > (sawmill) and my rotation server crashes on coldfront.
> > >
> > > -----Original Message-----
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
> > > Sent: Thursday, July 08, 2010 9:31 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source and Day of
> > > Defeat: Source Updates Available
> > >
> > > Yeah I'm seeing this too.
> > >
> > > On Thu, Jul 8, 2010 at 11:57 PM, Robert Whelan <mrrjwhe...@yahoo.com>
> > > wrote:
> > >
> > > > Anyone seeing this in their console? Dunno if they are material
> errors
> > > > or what.
> > > > 2 updates later and I'm still seeing them and didn't know if it was
> > > > normal behaviour.
> > > >
> > > > Anyone?
> > > >
> > > > Thx...
> > > >
> > > >
> > > > Executing dedicated server config file material
> > > > models/player/items/medic/medic_mirror has a normal map and
> > > > $basealphaenvmapmask.
> > > >   Must use $normalmapalphaenvmapmask to get specular.
> > > > material models/player/items/all_class/all_halo has a normal map and
> > > > $basealphaenvmapmask.
> > > >   Must use $normalmapalphaenvmapmask to get specular.
> > > > material models/player/items/all_class/id_badge_gold has a normal map
> > > > and $basealphaenvmap mask.  Must use $normalmapalphaenvmapmask to get
> > > > specular.
> > > > material models/player/items/all_class/id_badge_silver has a normal
> > > > map and $basealphaenvm apmask.  Must use $normalmapalphaenvmapmask to
> > > > get specular.
> > > > material models/player/items/all_class/id_badge_platinum has a normal
> > > > map and $basealphaen vmapmask.  Must use $normalmapalphaenvmapmask to
> > > > get specular.
> > > > Failed to load Steam ServiceServiceStart: started as Windows service
> > > > exec banned_user.cfg: file size larger than 1 MB!
> > > > exec banned_ip.cfg: file size larger than 1 MB!
> > > > Writing cfg/banned_user.cfg.
> > > > Writing cfg/banned_ip.cfg.
> > > > Adding master server 216.207.205.99:27011 Adding master server
> > > > 216.207.205.98:27011 Connection to Steam servers successful.
> > > >    VAC secure mode is activated.
> > > >
> > > >
> > > >
> > > >
> > > > ________________________________
> > > > From: Jason Ruymen <jas...@valvesoftware.com>
> > > > To: Half-Life dedicated Linux server mailing list
> > > > <hlds_li...@list.valvesoftware.com>; "hlds@list.valvesoftware.com"
> > > > <hlds@list.valvesoftware.com>; "hlds_annou...@list.valvesoftware.com
> "
> > > > <hlds_annou...@list.valvesoftware.com>
> > > > Sent: Thu, July 8, 2010 7:07:47 PM
> > > > Subject: [hlds] Team Fortress 2, Counter-Strike: Source and Day of
> > > Defeat:
> > > > Source Updates Available
> > > >
> > > > Required update for Team Fortress 2 and Day of Defeat: Source are now
> > > > available.  The updates to Counter-Strike: Source are optional.  The
> > > > specific changes include:
> > > >
> > > > Engine:
> > > > - Fixed client crash related flashlight usage.
> > > > - Fixed several issues related to alt-tabbing (invisible players,
> etc).
> > > >
> > > > Team Fortress 2:
> > > > - Added The Frontier Justice.
> > > > - Added The Wrangler.
> > > > - Added The Gunslinger.
> > > > - Added The Southern Hospitality.
> > > > - Added 35 Engineer achievements.
> > > > - Engineers can now pickup & move their buildings.
> > > > - Added Engineer main menu music.
> > > > - Added 4 new maps:
> > > >     - Thunder Mountain, a 3 stage Payload map.
> > > >     - Hightower, a Payload Race map.
> > > >     - Upward, a Payload map.
> > > >     - ColdFront, a community built Capture Point map.
> > > > - Item tuning:
> > > >     - The Sandvich now uses a cooldown timer, instead of the health
> > > > pack recharge mechanic.
> > > >     - The Gunboats now reduce self-damage by 60% (was 75%)
> > > >     - The Tribalman's Shiv bleed duration reduced to 6 second (was
> 8),
> > > > and its damage penalty increased to 50% (was 35%).
> > > > - Added better feedback sound for Pyros on when their flamethrower is
> > > > doing damage.
> > > > - Fixed blood effect on bleeding player.
> > > > - Added a glow effect to Payload carts.
> > > > - Added Romanian language support.
> > > >
> > > > Jason
> > > >
> > > >
> > > > _______________________________________________
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> > > >
> > > >
> > > >
> > > >
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> > >
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