Yeah I'm seeing this too. On Thu, Jul 8, 2010 at 11:57 PM, Robert Whelan <mrrjwhe...@yahoo.com> wrote:
> Anyone seeing this in their console? Dunno if they are material errors or > what. > 2 updates later and I'm still seeing them and didn't know if it was normal > behaviour. > > Anyone? > > Thx... > > > Executing dedicated server config file > material models/player/items/medic/medic_mirror has a normal map and > $basealphaenvmapmask. > Must use $normalmapalphaenvmapmask to get specular. > material models/player/items/all_class/all_halo has a normal map and > $basealphaenvmapmask. > Must use $normalmapalphaenvmapmask to get specular. > material models/player/items/all_class/id_badge_gold has a normal map and > $basealphaenvmap > mask. Must use $normalmapalphaenvmapmask to get specular. > material models/player/items/all_class/id_badge_silver has a normal map and > $basealphaenvm > apmask. Must use $normalmapalphaenvmapmask to get specular. > material models/player/items/all_class/id_badge_platinum has a normal map > and > $basealphaen > vmapmask. Must use $normalmapalphaenvmapmask to get specular. > Failed to load Steam ServiceServiceStart: started as Windows service > exec banned_user.cfg: file size larger than 1 MB! > exec banned_ip.cfg: file size larger than 1 MB! > Writing cfg/banned_user.cfg. > Writing cfg/banned_ip.cfg. > Adding master server 216.207.205.99:27011 > Adding master server 216.207.205.98:27011 > Connection to Steam servers successful. > VAC secure mode is activated. > > > > > ________________________________ > From: Jason Ruymen <jas...@valvesoftware.com> > To: Half-Life dedicated Linux server mailing list > <hlds_li...@list.valvesoftware.com>; "hlds@list.valvesoftware.com" > <hlds@list.valvesoftware.com>; "hlds_annou...@list.valvesoftware.com" > <hlds_annou...@list.valvesoftware.com> > Sent: Thu, July 8, 2010 7:07:47 PM > Subject: [hlds] Team Fortress 2, Counter-Strike: Source and Day of Defeat: > Source Updates Available > > Required update for Team Fortress 2 and Day of Defeat: Source are now > available. The updates to Counter-Strike: Source are optional. The > specific > changes include: > > Engine: > - Fixed client crash related flashlight usage. > - Fixed several issues related to alt-tabbing (invisible players, etc). > > Team Fortress 2: > - Added The Frontier Justice. > - Added The Wrangler. > - Added The Gunslinger. > - Added The Southern Hospitality. > - Added 35 Engineer achievements. > - Engineers can now pickup & move their buildings. > - Added Engineer main menu music. > - Added 4 new maps: > - Thunder Mountain, a 3 stage Payload map. > - Hightower, a Payload Race map. > - Upward, a Payload map. > - ColdFront, a community built Capture Point map. > - Item tuning: > - The Sandvich now uses a cooldown timer, instead of the health pack > recharge mechanic. > - The Gunboats now reduce self-damage by 60% (was 75%) > - The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and > its > damage penalty increased to 50% (was 35%). > - Added better feedback sound for Pyros on when their flamethrower is doing > damage. > - Fixed blood effect on bleeding player. > - Added a glow effect to Payload carts. > - Added Romanian language support. > > Jason > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds