Bypassing consistency is easy, bypassing pure is harder. No combination or configuration will make harder since kigen's tool will attempt to Jerusalem alongside settings. It is rendered impotent once cvars are renamed.
I would write a serverside anticheat if I got paid for it. Otherwise, you are doing the best you can. You may contact me off list of you want to discuss this further. On Jul 10, 2010 10:38 PM, "Mike Vail" <mike_v...@boomgaming.net> wrote: Hello Fellow Server Ops, Our Community has 5 CSS Servers. Cheating has always been an issue, but with the new Orange-Box update, I'm actually seeing an increase in wall hacks and aimbots rather than a decrease as promised by Valve. The Kigen's anticheat and the Admin staff of our community stays very busy banning these people, but as you all know, an aimbotter can empty a server within minutes if no Admins are around. I'm currently running multiple Anticheats under SourceMod including the latest Version of Kigen's Anticheat (THANK YOU Kigen! We love you!) Regardless, aimbotters and several blatant wallers and aimbotters continue to get passed the cheat protection we use and we can't stop them without a ban. By the time the Admin gets the ban submission via SourceBans, the damage has already been done. I'm currently running sv_consistency 1 and sv_pure 1, but cheaters coming in (aimbotters are the worst!). I want to rid our servers of as many cheaters as possible, most importantly aimbotters. Can you guys offer any advice on how to best do this with the consistency and pure settings yet still allow the custom server side donor player models and the ability to spray in the server? Copies of white lists would be helpful. Thanks in advance for any advice you can offer! Lt. Maverick BOOM! Gaming Community _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds