Thats why I brought it up, manual updates are a pain.
(Valve-) Gameservers are about the only kind of servers I run that have to
be babysitted.
How hard can it be for the servers to give a yes or no answer? I just wrote
a monitoring application that pings servers constantly, kills their process
when they hang, and also updates the servers with graceful shutdown (wait
until player count drops to threshold and stuff) once the master sends this
certain response (everything in one Windows Service app, going to release
this some time soon).
But I heard some people even use the RSS of the update news as a trigger,
which is kind of lame.
I guess with Valve you need fuzzy logic.
Another way (also covering optional updates) could be to run the update tool
at fixed intervals on a "probe" installation of the game, and see if it
updates anything. But thats even more lame, come on!
But oh yeah lets flood Valve with UpdateTool runs every 5 minutes until they
fix the god damn issue.
----- Original Message -----
From: "ics" <i...@ics-base.net>
To: "Half-Life dedicated Win32 server mailing list"
<hlds@list.valvesoftware.com>
Sent: Tuesday, October 19, 2010 11:57
Subject: Re: [hlds] Team Fortress 2 Update Available
If you have ran servers for Valve games, you should already know that
what master servers says, is not always the correct information. There is
an update and it is required. You can choose to update manually or not but
if you don't, players won't be able to connect to your server(s).
Sometimes masterservers just won't do the thing they should do.
-ics
19.10.2010 11:55, clad iron kirjoitti:
you would think it would be at least to fix the engineer glitch.
On Tue, Oct 19, 2010 at 4:51 AM, Dominik Friedrichs<d...@forlix.org>
wrote:
My servers are still not getting the out of date message.
Was this not a required update?
----- Original Message ----- From: "Jason Ruymen"<
jas...@valvesoftware.com>
To: "'Half-Life dedicated Linux server mailing list'"<
hlds_li...@list.valvesoftware.com>; "'Half-Life dedicated Win32
servermailing list'"<hlds@list.valvesoftware.com>;<
hlds_annou...@list.valvesoftware.com>
Sent: Tuesday, October 19, 2010 02:51
Subject: [hlds] Team Fortress 2 Update Available
A required update for Team Fortress 2 is now available. The specific
changes include:
- Fixed a sentry gun exploit that let Engineers build multiple
sentries.
- Fixed Engineers being able to build level 3 mini-sentries using The
Wrangler.
- Fixed the Holy Mackerel hit triggering the first blood event in Arena
mode.
- Fixed seeing error particle systems in old demos.
Jason
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds