I've been running a 32-slot since 9pm this morning (GMT) w/ Manor and haven't had any issues at all.
On 28 October 2010 21:40, Drogen Viech <drogenvi...@googlemail.com> wrote: > -num_edicts does only exist in hl1, see > http://developer.valvesoftware.com/wiki/Command_Line_Options > > 2010/10/28 DarthNinja <darthni...@darthninja.com>: > > I have two 32-slot servers running the map without problems. > > > > > > On Thu, Oct 28, 2010 at 1:32 PM, Kyle Sanderson <kyle.l...@gmail.com> > wrote: > > > >> Does -num_edicts 2047 really solve the issue? > >> > >> Thanks, > >> Kyle. > >> > >> On Thu, Oct 28, 2010 at 10:12 AM, Jeff Sugar <jeffsu...@gmail.com> > wrote: > >> > We're only 24 base, but we do have a few hidden reserve slots, so > that'd > >> > explain it. Thanks > >> > On Oct 28, 2010 2:42 AM, "ics" <i...@ics-base.net> wrote: > >> >> No free edicts error is caused by the map. Your servrs are fine but i > >> > assume they are 30 or more slots. There is a 2048 dynamic entities > limit > >> on > >> > engine and when that is reached, boom. 24 or so slots are not crashing > >> > because they have less dynamic entities at the same time caused by > >> players, > >> > like flying rocket, sentry, player itself, etc. > >> >> > >> >> -ics > >> >> > >> >> ----- Alkuperäinen viesti ----- > >> >>> This issue used to occur when too many entities spawned when I was > >> >>> playing gungame51 on my dedicated CS:S server. > >> >>> > >> >>> Try: -num_edicts 2047 > >> >>> > >> >>> It will remove all the excess entities before it reached the 2048 > >> limit. > >> >>> > >> >>> Ryan Becerra > >> >>> +via iPhone > >> >>> > >> >>> On Oct 28, 2010, at 12:17 AM, Jeff Sugar <jeffsu...@gmail.com> > wrote: > >> >>> > >> >>> > No idea - this threaded separate from the main email for me. It > was > >> >>> > probably something in his client. But, I figured there was no > reason > >> >>> > to re-thread it yet again, so I just replied :X > >> >>> > > >> >>> > I'm really hoping its not just us two having this issue - it'd be > a > >> lot > >> >>> > easier if it wasn't something on our end :( > >> >>> > > >> >>> > > >> >>> > On Wed, Oct 27, 2010 at 10:05 PM, Shane Arnold > >> >>> > <clontar...@iinet.net.au>wrote: > >> >>> > > >> >>> > > On a side-note. What is with these names being added to the > subject > >> >>> > > lines? > >> >>> > > > >> >>> > > > >> >>> > > On 28/10/2010 12:53 PM, Jeff Sugar wrote: > >> >>> > > > >> >>> > > > I believe we just got the same thing. Two crashes so far on > >> >>> > > > cp_manor_event. > >> >>> > > > Anyone else? > >> >>> > > > > >> >>> > > > > >> >>> > > > On Wed, Oct 27, 2010 at 7:29 PM, G. > >> >>> > > > Hutchinson<hu...@halsplayground.com > >> >>> > > > > wrote: > >> >>> > > > > >> >>> > > > Correction, the error was: > >> >>> > > > > > >> >>> > > > > Ed_Alloc: No free edicts ... Second time on cp_mano_event > >> map... > >> >>> > > > > > >> >>> > > > > > >> >>> > > > > > >> >>> > > > > > >> >>> > > > > Hutch > >> >>> > > > > > >> >>> > > > > > >> >>> > > > > > >> >>> > > > > > >> >>> > > > > > >> >>> > > > > > >> >>> > > > > _______________________________________________ > >> >>> > > > > To unsubscribe, edit your list preferences, or view the list > >> >>> > > > > archives, please visit: > >> >>> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> >>> > > > > > >> >>> > > > > _______________________________________________ > >> >>> > > > To unsubscribe, edit your list preferences, or view the list > >> >>> > > > archives, please visit: > >> >>> > > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> >>> > > > > >> >>> > > > >> >>> > > _______________________________________________ > >> >>> > > To unsubscribe, edit your list preferences, or view the list > >> >>> > > archives, please visit: > >> >>> > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> >>> > > > >> >>> > _______________________________________________ > >> >>> > To unsubscribe, edit your list preferences, or view the list > >> archives, > >> >>> > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > >> >>> > >> >>> _______________________________________________ > >> >>> To unsubscribe, edit your list preferences, or view the list > archives, > >> >>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > >> >> > >> >> _______________________________________________ > >> >> To unsubscribe, edit your list preferences, or view the list > archives, > >> > please visit: > >> >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > > > > > -- > > ¤Ψ[GoR]|Ω|Ďaŗŧh_ÑiñjaΨ¤ > > http://www.DarthNinja.com > > http://www.GoRClan.com > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds