I've been running a 32-slot since 9pm this morning (GMT) w/ Manor and
haven't had any issues at all.

On 28 October 2010 21:40, Drogen Viech <drogenvi...@googlemail.com> wrote:

> -num_edicts does only exist in hl1, see
> http://developer.valvesoftware.com/wiki/Command_Line_Options
>
> 2010/10/28 DarthNinja <darthni...@darthninja.com>:
> > I have two 32-slot servers running the map without problems.
> >
> >
> > On Thu, Oct 28, 2010 at 1:32 PM, Kyle Sanderson <kyle.l...@gmail.com>
> wrote:
> >
> >> Does -num_edicts 2047 really solve the issue?
> >>
> >> Thanks,
> >> Kyle.
> >>
> >> On Thu, Oct 28, 2010 at 10:12 AM, Jeff Sugar <jeffsu...@gmail.com>
> wrote:
> >> > We're only 24 base, but we do have a few hidden reserve slots, so
> that'd
> >> > explain it. Thanks
> >> > On Oct 28, 2010 2:42 AM, "ics" <i...@ics-base.net> wrote:
> >> >> No free edicts error is caused by the map. Your servrs are fine but i
> >> > assume they are 30 or more slots. There is a 2048 dynamic entities
> limit
> >> on
> >> > engine and when that is reached, boom. 24 or so slots are not crashing
> >> > because they have less dynamic entities at the same time caused by
> >> players,
> >> > like flying rocket, sentry, player itself, etc.
> >> >>
> >> >> -ics
> >> >>
> >> >> ----- Alkuperäinen viesti -----
> >> >>> This issue used to occur when too many entities spawned when I was
> >> >>> playing gungame51 on my dedicated CS:S server.
> >> >>>
> >> >>> Try: -num_edicts 2047
> >> >>>
> >> >>> It will remove all the excess entities before it reached the 2048
> >> limit.
> >> >>>
> >> >>> Ryan Becerra
> >> >>> +via iPhone
> >> >>>
> >> >>> On Oct 28, 2010, at 12:17 AM, Jeff Sugar <jeffsu...@gmail.com>
> wrote:
> >> >>>
> >> >>> > No idea - this threaded separate from the main email for me. It
> was
> >> >>> > probably something in his client. But, I figured there was no
> reason
> >> >>> > to re-thread it yet again, so I just replied :X
> >> >>> >
> >> >>> > I'm really hoping its not just us two having this issue - it'd be
> a
> >> lot
> >> >>> > easier if it wasn't something on our end :(
> >> >>> >
> >> >>> >
> >> >>> > On Wed, Oct 27, 2010 at 10:05 PM, Shane Arnold
> >> >>> > <clontar...@iinet.net.au>wrote:
> >> >>> >
> >> >>> > > On a side-note. What is with these names being added to the
> subject
> >> >>> > > lines?
> >> >>> > >
> >> >>> > >
> >> >>> > > On 28/10/2010 12:53 PM, Jeff Sugar wrote:
> >> >>> > >
> >> >>> > > > I believe we just got the same thing. Two crashes so far on
> >> >>> > > > cp_manor_event.
> >> >>> > > > Anyone else?
> >> >>> > > >
> >> >>> > > >
> >> >>> > > > On Wed, Oct 27, 2010 at 7:29 PM, G.
> >> >>> > > > Hutchinson<hu...@halsplayground.com
> >> >>> > > > > wrote:
> >> >>> > > >
> >> >>> > > > Correction, the error was:
> >> >>> > > > >
> >> >>> > > > > Ed_Alloc: No free edicts ... Second time on cp_mano_event
> >> map...
> >> >>> > > > >
> >> >>> > > > >
> >> >>> > > > >
> >> >>> > > > >
> >> >>> > > > > Hutch
> >> >>> > > > >
> >> >>> > > > >
> >> >>> > > > >
> >> >>> > > > >
> >> >>> > > > >
> >> >>> > > > >
> >> >>> > > > > _______________________________________________
> >> >>> > > > > To unsubscribe, edit your list preferences, or view the list
> >> >>> > > > > archives, please visit:
> >> >>> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >>> > > > >
> >> >>> > > > > _______________________________________________
> >> >>> > > > To unsubscribe, edit your list preferences, or view the list
> >> >>> > > > archives, please visit:
> >> >>> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >>> > > >
> >> >>> > >
> >> >>> > > _______________________________________________
> >> >>> > > To unsubscribe, edit your list preferences, or view the list
> >> >>> > > archives, please visit:
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> >> >>> > >
> >> >>> > _______________________________________________
> >> >>> > To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> >>> > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >>>
> >> >>> _______________________________________________
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> archives,
> >> >>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >>
> >> >> _______________________________________________
> >> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> > please visit:
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> >> > _______________________________________________
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> >> please visit:
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> >> >
> >>
> >> _______________________________________________
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> >> please visit:
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> >>
> >
> >
> >
> > --
> > ¤Ψ[GoR]|Ω|Ďaŗŧh_ÑiñjaΨ¤
> > http://www.DarthNinja.com
> > http://www.GoRClan.com
> > _______________________________________________
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> please visit:
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> >
>
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