I've witnessed the gravelpit bug more than one time. It's definitely something that didn't use to happen.
On Thu, Sep 15, 2011 at 2:49 PM, Mike O'Laughlen <molaugh...@gmail.com>wrote: > If one team has won more rounds and time expires for map change then the > team that won more rounds wins the map. > > > On Thursday, September 15, 2011, Saint K. <sai...@specialattack.net> > wrote: > > There is another overtime bug where overtime kicks in, people are making > the cap, but it finishes anyway after the 5 seconds. > > > > Saint k. > > ________________________________________ > > From: hlds-boun...@list.valvesoftware.com [ > hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox [ > sake...@kingdomsend.com] > > Sent: 15 September 2011 19:25 > > To: Half-Life dedicated Win32 server mailing list > > Subject: [hlds] [TF2] Overtime bug? > > > > I have noticed with gravelpit, gorge and seems like just the 3cp maps, > > but when the blue team has point A and then goes into overtime all they > > have to do is cap B and they will win. It doesn't seem to add time on > > the clock and make them cap C to win the map. > > > > Just recently started playing TF2 again so not sure if this was known > > issue or a setting needing to be change to fix it, but have seem it on a > > few servers so I thought I would ask. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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