Additional info:
I re-ran the update tool on one of our servers that was experiencing the client crashes for some clients. I just saw the following update came down evn thought I already updated the server to the latest version" Updating 'Team Fortress 2 Content' from version 285 to version 286 Updating 'Team Fortress 2 Content' from version 285 to version 286 100.00% downloading /orangebox\tf\scripts\items\items_game.txt It seems newer clients without few items were less likely to experience the join-class crashes than ones with certain items. Since running the update again and receiving this one file, the broken clients are now able to join a class without crashing on our server. I recommend re-running the update tool if your clients are still crashing when joining a class on your server. _____ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of pilger Sent: Thursday, October 20, 2011 9:46 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman <eugenio.motanu...@gmail.com> wrote: I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu <robl...@gmail.com> wrote: I'm having the same problem too. I crashed the moment I pick a class. On Fri, Oct 21, 2011 at 2:14 PM, Wander <wander...@gmail.com> wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman <eugenio.motanu...@gmail.com> wrote: > Thanks! Will test it very soon! > > On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma <to...@valvesoftware.com> > wrote: >> >> Required updates for Team Fortress 2 are now available. The specific >> changes include: >> >> - Improvements to client stability related to loading mesh content during >> gameplay >> - Fixed an engine error that mentioned CL_CallPostDataUpdates >> - Fixed "Not Usable in Crafting" text not appearing under certain >> conditions on item tooltips in the trading UI >> >> Thanks, >> Tony >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > -- > Eugenio "Motanum" Roman > https://sites.google.com/site/motanumproyect/ > eugenio.motanu...@gmail.com > http://twitter.com/#!/MotanumR <http://twitter.com/#%21/MotanumR> > http://steamcommunity.com/id/Motanum > http://www.youtube.com/user/motanium > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio "Motanum" Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR <http://twitter.com/#%21/MotanumR> http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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