It works now! Thanks!

On Fri, Oct 21, 2011 at 12:24 AM, Team BOOM! <teamb...@comcast.net> wrote:

> **
>
> Additional info:****
>
> ** **
>
> I re-ran the update tool on one of our servers that was experiencing the
> client crashes for some clients. I just saw the following update came down
> evn thought I already updated the server to the latest version”****
>
> Updating 'Team Fortress 2 Content' from version 285 to version 286
> *Updating 'Team Fortress 2 Content' from version 285 to version 286
> 100.00% downloading /orangebox\tf\scripts\items\items_game.txt***
>
> ** **
>
> It seems newer clients without few items were less likely to experience the
> join-class crashes than ones with certain items. Since running the update
> again and receiving this one file, the broken clients are now able to join a
> class without crashing on our server.****
>
> ** **
>
> I recommend re-running the update tool if your clients are still crashing
> when joining a class on your server.****
>
> ** **
>
> ** **
>  ------------------------------
>
> *From:* **hlds-boun...@list.valvesoftware.com** [mailto:**
> hlds-boun...@list.valvesoftware.com**] *On Behalf Of *pilger
> *Sent:* Thursday, October 20, 2011 9:46 PM
> *To:* **Half-Life dedicated Win32 server mailing list**
> *Subject:* Re: [hlds] Team Fortress 2 Update Released****
>
> ** **
>
> Crashing the same as before. Twice or once a map. That's probably once
> every 15 minutes.****
>
> On 21 October 2011 00:20, Eugenio Roman <eugenio.motanu...@gmail.com>
> wrote:****
>
> I also keep on crashing. Managed to get past the character selection, but
> still, crash a few minutes after.****
>
> ** **
>
> On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu <robl...@gmail.com> wrote:****
>
> I'm having the same problem too.  I crashed the moment I pick a class.****
>
> ** **
>
> On Fri, Oct 21, 2011 at 2:14 PM, Wander <wander...@gmail.com> wrote:****
>
> Since this update I crash as soon as I pick a class, and I'm not the only
> one.
>
> Any chance a fix for this will be released within 1-2 hours? Otherwise
> I'm just gonna go sleep.****
>
>
>
> On Fri, Oct 21, 2011 at 02:41, Eugenio Roman
> <eugenio.motanu...@gmail.com> wrote:
> > Thanks! Will test it very soon!
> >
> > On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma <to...@valvesoftware.com>
> > wrote:
> >>
> >> Required updates for Team Fortress 2 are now available.  The specific
> >> changes include:
> >>
> >> - Improvements to client stability related to loading mesh content
> during
> >> gameplay
> >> - Fixed an engine error that mentioned CL_CallPostDataUpdates
> >> - Fixed "Not Usable in Crafting" text not appearing under certain
> >> conditions on item tooltips in the trading UI
> >>
> >> Thanks,
> >> Tony
> >>
> >> _______________________________________________
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> >> please visit:
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> >
> >
> >
> > --
> > Eugenio "Motanum" Roman
> > https://sites.google.com/site/motanumproyect/
> > eugenio.motanu...@gmail.com
> > http://twitter.com/#!/MotanumR
> > http://steamcommunity.com/id/Motanum
> > http://www.youtube.com/user/motanium
> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
>
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>
> ** **
>
>
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>
>
> ****
>
> ** **
>
> --
> Eugenio "Motanum" Roman****
>
> ** **
>
> https://sites.google.com/site/motanumproyect/****
>
> eugenio.motanu...@gmail.com****
>
> http://twitter.com/#!/MotanumR****
>
> http://steamcommunity.com/id/Motanum****
>
> http://www.youtube.com/user/motanium****
>
> ** **
>
> ** **
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
> ** **
>
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>
>


-- 
Eugenio "Motanum" Roman

https://sites.google.com/site/motanumproyect/
eugenio.motanu...@gmail.com
http://twitter.com/#!/MotanumR
http://steamcommunity.com/id/Motanum
http://www.youtube.com/user/motanium
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