Thanks!

Speaking of the quick-fix... a medic by himself can deploy uber and become
invulnerable.  A medic by himself who deploys quick-fix does not get
increased self-healing.  Is this a bug or intended?

> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Eric Smith
> Sent: 27 January 2012 00:51
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life
> dedicated Win32 server mailing list';
> 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds_linux] Mandatory Team Fortress 2 Update Released
> 
> We've released a mandatory update to Team Fortress 2. The notes for the
> update are below.
> 
> -Eric
> 
> ------------------------------
> 
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Fixed a demo/replay playback crash
> - Changed the way bot counts are displayed in the server browser: the
> bot column is now next to the player column and always visible.  Bot
> count is no longer subtracted from maxplayers.
> 
> Team Fortress 2
> - Added the Alladin's Private Reserve for the Demo
> - Fixed a bug where the Medic would lose his healing target's speed
> when deploying his ÜberCharge while using the Quick-Fix
> - Fixed a bug that would cause some Team Spirit painted hats to show as
> black-painted in the Steam Community
> - Localized the team goal strings for cp_steel and pl_frontier
> - Added missing level_data strings to kill_eater_score_type elements in
> the GetSchema WebAPI response
> - Updated pl_frontier with author-submitted fixes:
>    - small prop adjustments
>    - several unsewn/gappy displacements fixed up
>    - func_push altered below final capture point
> - Undocumented changes: Updated all localization files
> 
> 
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