The last few days I'm getting auto-kicked from servers because apparently either my hudanimations_tf.txt or [GAME]/bin/client.dll do not fit the sv_pure rules. Is this a "feature" introduced in the recent updates?
On Sun, Feb 19, 2012 at 7:24 AM, Team BOOM! <teamb...@comcast.net> wrote: > I had two "hl2.exe" crashes today as well. Though the crashes are less > frequent than prior to the previous update, they're is still and issue for > sure. > > - Mike > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer 'Voogru' > MacDonald > Sent: Saturday, February 18, 2012 8:44 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] Mandatory Team Fortress 2 Update Released > > I am continuing to receive reports of client crashes. I've seen three in a > row over three maps. > > - Spencer. > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith > Sent: Thursday, February 16, 2012 8:49 PM > To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated > Linux > server mailing list; 'hlds_annou...@list.valvesoftware.com' > Subject: [hlds] Mandatory Team Fortress 2 Update Released > > We've released a mandatory update to Team Fortress 2. The notes for the > update are below. > > -Eric > > ------------------------------ > > Source Engine Changes (TF2, DoD:S, HL2:DM) > - Fixed a client crash related to dynamic model loading > - Fixed dedicated server not receiving restart requests when updates are > released > > Team Fortress 2 > - Fixed playing incorrect sounds for The Overdose > - Fixed a broken Engineer animation for The Pomson 6000 > - Fixed Steam inventory/trading not showing the correct item level for some > items > - Fixed Steam inventory/trading sort order not matching the in-game > backpack > - Fixed the new styles for The Brown Bomber not using team colors > - Fixed some clipping issues with the Warrior's Spirit > - Updated pl_hoodoo_final > - Removed door frame collision to resolve bots getting stuck in the cave > during stage 2 > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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