The last few days I'm getting auto-kicked from servers because apparently
either my hudanimations_tf.txt or [GAME]/bin/client.dll do not fit the
sv_pure rules. Is this a "feature" introduced in the recent updates?

On Sun, Feb 19, 2012 at 7:24 AM, Team BOOM! <teamb...@comcast.net> wrote:

> I had two "hl2.exe" crashes today as well. Though the crashes are less
> frequent than prior to the previous update, they're is still and issue for
> sure.
>
> - Mike
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer 'Voogru'
> MacDonald
> Sent: Saturday, February 18, 2012 8:44 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] Mandatory Team Fortress 2 Update Released
>
> I am continuing to receive reports of client crashes. I've seen three in a
> row over three maps.
>
> - Spencer.
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
> Sent: Thursday, February 16, 2012 8:49 PM
> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
> Linux
> server mailing list; 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds] Mandatory Team Fortress 2 Update Released
>
> We've released a mandatory update to Team Fortress 2. The notes for the
> update are below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Fixed a client crash related to dynamic model loading
> - Fixed dedicated server not receiving restart requests when updates are
> released
>
> Team Fortress 2
> - Fixed playing incorrect sounds for The Overdose
> - Fixed a broken Engineer animation for The Pomson 6000
> - Fixed Steam inventory/trading not showing the correct item level for some
> items
> - Fixed Steam inventory/trading sort order not matching the in-game
> backpack
> - Fixed the new styles for The Brown Bomber not using team colors
> - Fixed some clipping issues with the Warrior's Spirit
> - Updated pl_hoodoo_final
>    - Removed door frame collision to resolve bots getting stuck in the cave
> during stage 2
>
>
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