There is a middle ground, I feel. I view it as my responsibility to fund the servers, but for those who choose to donate I simply give them access to reserved slots. I have a handful of hidden slots set up so no one already in game gets kicked when someone with a reserved slot chooses to join.

The donator rights you describe are certainly deplorable. I've never played on servers set up that way, but it sounds like those that do and donate are the sort who play through games using cheat codes to win. That or they are naive and were tricked into believing that is how the game is meant to be played, which is a shortcoming of the quick play system in my opinion that people are sent to those servers in the first place.

I also don't run a 32 player server. I run 2 24 player servers, not that it matters.

On 8/10/2012 9:00 PM, Cameron Munroe wrote:
My only issue is that most donator rights come with a benefit. i.e. you donate you get round end immunity, which by all standards isn't bad. If you on a !rtd server you get 100% positive rolls. However, like many servers that I have been on you can also buy adminship, ban immunity, extra health, unlimited ammo, multiple senturies, noclip, 0 grav, and much much more. These are very simple ways of getting lots of people to donate, but they pollute the game. I've been on servers where there is purchasable adminship and all they did was abuse. I've been on servers with unlimited ammo and they just spammed the whole game. These servers you would think would go into the ground, but they don't they are safe as all the people who donated keep coming back for there kicks and people keep coming because the server has players. Finally those players buy it too and then you get servers which I fear. Where the only way to have fun, and some slight bit of success is to buy / donate and the only way to be better then everyone else is to donate more.

The above is what scared me more then an ad, I don't even realize the ad is there much of the time anymore. However, I still find servers with the above living and breathing and there communities are 10000+ on steam groups, with there auto-inviters. Yet I stayed small and let my community slowly blossom into a 161 steam group members =D and over 80K connects in less then 7 months. I was asked if I wanted an auto-inviter, and I said "no." Yet people still no the name of my servers and they carry around the clan tag with pride. I never pushed them into using it, they just started to add it. There happy when they are on and in the end that is all that matters. I never had to use a fake client cheat and I work swiftly to kill all cheaters. Yet this conversation is still based on one fact, "ads." I use them and people keep connecting. They come on to the server and quickly begin beating the crap out of other players, laughing and trying to sell that one item that they want to get rid of for a simple scrap. My server is ranked 52nd on gametracker so I must not be doing anything horribly wrong and mind you this is less then 6 months to almost the top. My server doesn't have the overzealous player count of 32, but a more reasonable 26. Players keep coming and keep asking for more. My 26 player server is now nearly full 24/7 and rarely blips down below 16 players. I compete with your 32 and yet I survive.

The fact is that even if you say that ads are against your community, there what keeps mine up. Players say "...YOUR SERVER HAD RUINED ME FOR ALL OTHER[s]...." and yet I still have ads.

You think that ads kill communities, I think abusive admins, and unrestrained donator rights do.

The End.


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