?? Never see any ads on YT, oh, wait, I blocked them :)

Same as for in-game adds, MOTD = disabled. No need to "read" them if one 
doesn't: cheat, swear, abuse, grief, etc. And those that do, aren't reading it 
either. They can "plaster" it with ads for all I care. 

As for the actual SUBJECT of this topic (its gone way off-topic with the ads 
stuff), I think valve is already moving into the steam login required for 
setting up/running servers. Altho I think they should set it up that server 
owners can make a new steam account, and then request via web-page on steam to 
add server functionality to it (for dedicated servers), after which they can 
set up servers. That those should get linked to the owner's main account and 
the communities steam group(s) should also be nice. Once that is in place, a 
good "hammering" is possible.



>________________________________
> From: Sampson Rogers <kritskring...@gmail.com>
>To: Half-Life dedicated Win32 server mailing list 
><hlds@list.valvesoftware.com> 
>Sent: Saturday, 11 August 2012, 5:46
>Subject: Re: [hlds] Server Delisting, does it need some changes?
> 
>
>I see no harm in servers running a MOTD ad that takes all of 1 click to get 
>past with no extra effort. There is absolutely nothing wrong with supporting 
>servers by clicking right past something you're not even required to view. 
>Look at places like Youtube, they have ads on nearly all of their videos you 
>have to wait a few seconds to get past and you can't tell me Google needs more 
>money. You can also disable HTML MOTD if you choose, that sounds like a fair 
>in between to me. No reason to punish communities that provide a good gaming 
>experience but also run ads on the MOTD to keep the servers afloat. Nothing 
>wrong with it at all. Other communities shouldn't be frowned upon for needing 
>a monetary hand in getting started or maintaining their servers as long as 
>they do things the right way, don't exploit their users for only a quick buck 
>and properly administrate their servers.
>
>
>The truth is, it is not always easy to get donations, even when you run a 
>solid community, especially starting out.
>_______________________________________________
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>
>
>
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