Actually, that description below was incorrect. If you set tf_mm_servermode 0, then tf_mm_strict 0 and tf_mm_strict 2 will both deny directions connections.
We'll get an update fixed for this ASAP. -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Peter HLDS Sent: Friday, August 17, 2012 4:06 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] tf_mm_strict values swapped But what about tf_mm_strict 0? That SHOULD allow direct connections, AND show in server browser, no? On Aug 17, 2012, at 18:03 PM, Fletcher Dunn wrote: > There is a bug with the tf_mm_strict change in the update we released a few > minutes ago. > > The values as documented are swapped between 1 and 2. > > In this update: > tf_mm_strict 1 currently DOES NOT allow direct connections > tf_mm_strict 2 currently DOES allow direct connections > > We'll release an optional update shortly to fix this to match the > documentation. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds