Actually, that description below was incorrect.

If you set tf_mm_servermode 0, then tf_mm_strict 0 and tf_mm_strict 2 will both 
deny directions connections.

We'll get an update fixed for this ASAP.

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Peter HLDS
Sent: Friday, August 17, 2012 4:06 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] tf_mm_strict values swapped

But what about tf_mm_strict 0?

That SHOULD allow direct connections, AND show in server browser, no?

On Aug 17, 2012, at 18:03 PM, Fletcher Dunn wrote:

> There is a bug with the tf_mm_strict change in the update we released a few 
> minutes ago.
>  
> The values as documented are swapped between 1 and 2.
>  
> In this update:
> tf_mm_strict 1 currently DOES NOT allow direct connections 
> tf_mm_strict 2 currently DOES allow direct connections
>  
> We'll release an optional update shortly to fix this to match the 
> documentation.
> 


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