use servermode 2, and strict 1, and that works for me.

----- Original Message -----
From: Lance Waidzunas <lswa...@gmail.com>
Date: Friday, August 17, 2012 5:14 pm
Subject: Re: [hlds] tf_mm_strict values swapped
To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com>

> No possible configuration of mm_strict and mm_servermode allow direct
> connections - our servers restart as soon as a player picks a class.
> 
> On Fri, Aug 17, 2012 at 6:03 PM, Fletcher Dunn
> <fletch...@valvesoftware.com>wrote:
> 
> >  There is a bug with the tf_mm_strict change in the 
> update we released a
> > few minutes ago.****
> >
> > ** **
> >
> > The values as documented are swapped between 1 and 2.****
> >
> > ** **
> >
> > In this update:****
> >
> > tf_mm_strict 1 currently DOES NOT allow direct connections****
> >
> > tf_mm_strict 2 currently DOES allow direct connections****
> >
> > ** **
> >
> > We’ll release an optional update shortly to fix this to match the
> > documentation.****
> >
> > ** **
> >
> > _______________________________________________
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> archives,> please visit:
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> >
> >
>
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