use servermode 2, and strict 1, and that works for me. ----- Original Message ----- From: Lance Waidzunas <lswa...@gmail.com> Date: Friday, August 17, 2012 5:14 pm Subject: Re: [hlds] tf_mm_strict values swapped To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com>
> No possible configuration of mm_strict and mm_servermode allow direct > connections - our servers restart as soon as a player picks a class. > > On Fri, Aug 17, 2012 at 6:03 PM, Fletcher Dunn > <fletch...@valvesoftware.com>wrote: > > > There is a bug with the tf_mm_strict change in the > update we released a > > few minutes ago.**** > > > > ** ** > > > > The values as documented are swapped between 1 and 2.**** > > > > ** ** > > > > In this update:**** > > > > tf_mm_strict 1 currently DOES NOT allow direct connections**** > > > > tf_mm_strict 2 currently DOES allow direct connections**** > > > > ** ** > > > > We’ll release an optional update shortly to fix this to match the > > documentation.**** > > > > ** ** > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives,> please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > >
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