And for being living in france, before the update, i played 85% of my games on US server.
2012/9/9 Ross Bemrose <rbemr...@gmail.com> > They've had servers in Luxembourg since the start. > > I know, because despite living in the Eastern United States, half the Mann > Up mode games I've been in were on servers there... > > > On 9/9/2012 6:28 AM, ics wrote: > >> I just feel like i have to correct myself and thank Valve even though >> this is a bit offtopic to this list. >> >> After seeing 30-40 MvM servers in the East- and Westcoast of US, to my >> surprise i'm seeing now servers in Europe too. In Luxembourg and even in >> Sweden! So now instead of 200ms pings, i'm now seeing 55ms (lux) and even >> 23ms (swe). Thanks for adding european servers to mvm pool! >> >> -ics >> >> 26.8.2012 19:03, ics kirjoitti: >> >>> I can safely say that either Valve thinks that 200+ ms is a acceptable >>> ping to play on or the system is seriously messed up by lack of proper >>> servers in certain areas or some other bug that prevents players to be >>> assigned servers near them. >>> >>> Today I (well, me and some friends) tested Mann-up for the first time. >>> We tried to find a good server but all we got was 4 Valve servers in >>> Seattle. It was painfully laggy to even try to play on >>> >>> hostname: Valve Team Fortress 2 Server #20 (srcds121.sea-1.valve.net) >>> hostname: Valve Team Fortress 2 Server #4 (srcds125.sea-1.valve.net) >>> hostname: Valve Team Fortress 2 Server #5 (srcds130.sea-1.valve.net) >>> hostname: Valve Team Fortress 2 Server #9 (srcds137.sea-1.valve.net) >>> >>> It should be noteworthy that everyone in our 6 member team were from >>> Finland. I think that Mann up needs a lot more servers in Europe than there >>> currently is or allow communities to run mann up servers for the game for >>> our own members and friends. I cannot describe how much better feel i would >>> get to play on an actual server that works and has no lag in-game. I >>> already have bootcamp servers for our community and friends so why not mann >>> up for trusted communities or something. There is that chance for cheating >>> but you can VAC ban my account if i would run a server for mann up and mess >>> it up. >>> >>> -ics >>> >>> >>> 26.8.2012 18:30, T Marler kirjoitti: >>> >>>> I can only assume so much since I don't know how it actually works, but >>>> one thing I am certain of is it isn't working as good as it could. >>>> >>>> 1) Most of the time (more than 50%) people are matched to my servers >>>> and their ping exceeds 200ms. Considering the matchmaking system is trying >>>> to find best suited servers based on ping, this happens way too frequently. >>>> >>>> 2) There seems to always be more than enough available servers to >>>> handle the number of players in queue. Why exactly are people having to >>>> wait upwards of 30 minutes? Yesterday alone I spent over 1hour in the >>>> queue, and appeared to be re-queued several times. Going between "?" times, >>>> and 20 min waits, going down to 4 mins, back up to 30, etc. >>>> >>>> A good example of an effective queue mechanism is World of Tanks, which >>>> pit 15 players against 15 other players, furthermore there are 10 different >>>> tiers of tanks, and 5 classes of tanks which all need to be matched up >>>> evenly. You can't have tier 2 tanks matching with tier 9's for example. You >>>> also can't have too many artillery pieces either. Yet they manage to have >>>> the fastest matchmaking I've ever seen. I spend no more than 2 seconds in >>>> the queue before I jump into a game. Why is this possible, and the tf2 >>>> matchmaking so lame by comparisson? >>>> >>>> I hope VALVe is doing something about this. >>>> >>>> ______________________________**_________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >>>> >>> >>> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >
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