Very soon

On Fri, Oct 26, 2012 at 9:56 PM, Devin O'Malley <omalley....@gmail.com> wrote:
> Also, when is this update supposed to be released?
>
>
> On Fri, Oct 26, 2012 at 4:55 PM, Game-Over <gameover.serv...@gmail.com>
> wrote:
>>
>>
>> I'm pretty certain either one works, but I always use "" for ease of
>> spotting the variables when adjusting settings on multiple servers.
>>
>>
>> On 26/10/2012 20:47, E. Olsen wrote:
>>
>> Just to be clear (it's been long time since I used custom sv_tags) is the
>> command:
>>
>> sv_tags event247
>>
>> or
>>
>> sv_tags "event247"
>>
>>
>>
>> On Fri, Oct 26, 2012 at 3:44 PM, Fletcher Dunn
>> <fletch...@valvesoftware.com> wrote:
>>>
>>> If your server doesn't have the tags, it won't get quickplay traffic.
>>> This applies for the server-browser-based quickplay, as well as the new
>>> lobby-based matchmaking.  ("Quickplay beta")
>>>
>>> You should set tf_mm_servermode 1 if you want to receive traffic from the
>>> beta quickplay.
>>>
>>> -----Original Message-----
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
>>> Sent: Friday, October 26, 2012 12:07 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Quickplay settings for TF2 Halloween
>>>
>>> Can we use either tf_mm_servermode 0 or tf_mm_servermode 1 ???
>>>
>>> ----- Original Message -----
>>> From: "Fletcher Dunn" <fletch...@valvesoftware.com>
>>> To: "Half-Life dedicated Linux server mailing list
>>> (hlds_li...@list.valvesoftware.com)" <hlds_li...@list.valvesoftware.com>,
>>> "Half-Life dedicated Win32 server mailing list
>>> (hlds@list.valvesoftware.com)" <hlds@list.valvesoftware.com>
>>> Sent: Friday, October 26, 2012 1:40:50 PM
>>> Subject: [hlds] Quickplay settings for TF2 Halloween
>>>
>>> Hello!
>>>
>>> Here are some details for how to configure your server to receive
>>> quickplay traffic.
>>>
>>> First, the general requirements and scoring systems have not changed.
>>> (Your server must have an account and advertise the _registered tag, will be
>>> penalized or excluded for certain rule changes, etc).  Details are here:
>>> https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
>>>
>>> This year the quickplay UI will offer players two choices for Halloween:
>>>
>>> 1.) Halloween 2012.  Servers exclusively running the new map 24/7.
>>> 2.) Halloween mix.  Servers running a mix of all the Halloween maps.
>>>
>>> At any given time, your server can only be in one pool or the other.
>>> Valve will be running servers in both pools.
>>>
>>> Your server will be placed in pool #1 if:
>>> * You advertise the tag "event247"; and
>>> * You are running the new map "koth_lakeside_event".
>>>
>>> Your server will be placed in pool #2 if:
>>> * You advertise the tag "eventmix"; and
>>> * You are running one of the four Halloween maps.
>>>
>>> The eligible Halloween maps are:
>>>         koth_harvest_event
>>>         cp_manor_event
>>>         koth_viaduct_event
>>>         koth_lakeside_event
>>>
>>> If you don't set one of the two tags, you won't get any quickplay
>>> traffic!
>>>
>>> Also, I'd like to mention a new convar that has been added,
>>> mp_mapcycle_empty_timeout_seconds, which will cause your server to cycle the
>>> map if it has been empty for a certain period of time.
>>>
>>> - Fletch
>>>
>>>
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>>
>>
>>
>>
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>>
>>
>>
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>>
>
>
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