We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_li...@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers....). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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