Wouldn't using  +sv_pure "-1"  fix the parsing problem? It's just a bit of
a big gotcha, would it make more sense to push all the sv_pure values up 1?
(i.e., sv_pure 2 => 3, sv_pure 1 => 2, etc.)



Kind regards,
Saul Rennison


On 21 March 2013 21:53, Fletcher Dunn <fletch...@valvesoftware.com> wrote:

>  Adding HLDS_Linux to that answer.****
>
> ** **
>
> *From:* Fletcher Dunn
> *Sent:* Thursday, March 21, 2013 2:53 PM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* RE: [hlds] Optional updates to Source engine betas released****
>
>  ** **
>
> Ah.  I think because “-1” begins with a dash, it is being interpreted as
> its own option, not as an argument to the +sv_pure.****
>
> ** **
>
> So I think your command line is actually being interpreted as “+sv_pure
> 1”, because 1 is the default option when parsing the command line.  If you
> just put +sv_pure with no option, that’s what you get --- which is not the
> same as if you don’t put sv_pure on the command line!  So that’s a bit
> confusing.****
>
> ** **
>
> NOTE: You CAN change sv_pure after boot, provided that you start with it
> on.  The only thing you cannot do is turn it on, when it started off.  The
> reason is that there is extra work involved in maintaining some hashes, and
> they need to start happening from the very beginning.  By the time the
> server parses the config file, it is too late for many important files.
> So, for example, GSP’s would probably force this option on, and then allow
> server operators to lower the setting or turn it off if they wanted.****
>
> ** **
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [
> mailto:hlds-boun...@list.valvesoftware.com<hlds-boun...@list.valvesoftware.com>]
> *On Behalf Of *Charlie
> *Sent:* Thursday, March 21, 2013 2:43 PM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Optional updates to Source engine betas released****
>
> ** **
>
> For DoD:S, I can't get the server to correctly set sv_pure -1 on launch.**
> **
>
> ** **
>
> Server: Server 2008 R2****
>
> ** **
>
> Command line: -console  -game dod -ip x.x.x.x -port 27015 +maxplayers 32
> +sv_pure -1 +map dod_donner****
>
> ** **
>
> If I set it to -1 in the command line, I get sv_pure 1 in game. If I don't
> set it, I get sv_pure 0. Even on mapchange, sv_pure remains 1 with -1 set
> in the command line.****
>
> On Wed, Mar 20, 2013 at 4:16 PM, 1nsane <1nsane...@gmail.com> wrote:****
>
> Client: Windows 8****
>
> Server: Debian Squeeze****
>
> ** **
>
> command line:****
>
> -game dod -ip x.x.x.x -port 27015 -nobreakpad +maxplayers 32
> +servercfgfile dods.cfg +motdfile motd_dods.txt +log on +fps_max 0 +sv_pure
> -1 +map dod_donner +rcon_password blah****
>
> ** **
>
> It is also set in the server.cfg:****
>
> // Pure****
>
> sv_pure -1****
>
> sv_pure_kick_clients 0****
>
> ** **
>
> On Wed, Mar 20, 2013 at 6:30 PM, Fletcher Dunn <
> fletch...@valvesoftware.com> wrote:****
>
> I’m not reproducing this.****
>
>  ****
>
> What is your server command line?****
>
> Where does sv_pure appear in your config?****
>
> What OS are you using for the client / server?****
>
>  ****
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane
> *Sent:* Wednesday, March 20, 2013 3:03 PM****
>
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Optional updates to Source engine betas released****
>
>  ****
>
> I think I see a bug. Spotted in DODS:****
>
>
> Server:****
>
> Current sv_pure value is -1.****
>
>  ****
>
> Client:****
>
> The server is using sv_pure 2.  (Fully pure)****
>
>  ****
>
> On Wed, Mar 20, 2013 at 4:47 PM, Fletcher Dunn <
> fletch...@valvesoftware.com> wrote:****
>
> Betas for TF2, CS:S, DoD:S, and HL2:DM:****
>
> * Linux client: Fixed crash trying to connect to server with any setting
> other than sv_pure -1.****
>
> * Linux client: VPK tool now supports signature functionality****
>
> * Client and dedicated server: fixed sv_pure command not showing current
> pure status****
>
>
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> please visit:
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>
>  ****
>
>
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> please visit:
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>
> ** **
>
>
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> please visit:
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>
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>
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