Thanks.  It looks like AI / physics is taking a really long time for some 
reason.  If anybody Windows users want to get setup with some performance 
tracing software, I can dig into the problem in more detail.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Barreiro
Sent: Thursday, April 25, 2013 5:06 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] FPS issues on Steampipe

I should probably note I was using bots as the fps only drops once I hit
10+ players


On Thu, Apr 25, 2013 at 8:04 PM, Daniel Barreiro < 
smelly.feet.you.h...@gmail.com> wrote:

> Works now.  Where should I post what I got?
> http://pastebin.com/kkVGcuzc
>
>
> On Thu, Apr 25, 2013 at 7:53 PM, Yun Huang Yong <gumby_li...@mooh.org>wrote:
>
>> vprof toggles profiling on/off.  That triggers the built-in profiler 
>> to start/stop collecting data.  You can also use vprof_on and vprof_off.
>>
>> vprof_generate_report  will dump the report to console.
>>
>> I guess you can use condump to save it to a file.
>>
>> There's a whole bunch of vprof_* commands but I don't know what most 
>> of them do...
>>
>> https://developer.**valvesoftware.com/wiki/List_**
>> of_TF2_console_commands_and_**variables<https://developer.valvesoftwa
>> re.com/wiki/List_of_TF2_console_commands_and_variables>
>>
>>
>>
>> On 26/04/2013 9:45 AM, Daniel Barreiro wrote:
>>
>>> I tried that command you supplied but it doesn't seem to be doing 
>>> anything.
>>> Am I missing a step?
>>>
>>>
>>> On Thu, Apr 25, 2013 at 7:45 PM, Yun Huang Yong 
>>> <gumby_li...@mooh.org
>>> >wrote:
>>>
>>>  I tried the vprof tools but have no idea what the profile is 
>>> supposed to
>>>> look like.
>>>>
>>>> Should we be posting profiler output to this list (or to GitHub issues)?
>>>>
>>>>
>>>> On 26/04/2013 9:21 AM, Fletcher Dunn wrote:
>>>>
>>>>  Are all of these problems peculiar to Linux?
>>>>>
>>>>> Has anybody tried using the engine's vprof tools (i.e.
>>>>> vprof_dump_spikes)
>>>>> to investigate where the time is going?
>>>>>
>>>>> If anybody is having these problems on Linux, we have some really 
>>>>> powerful tools we can use to capture performance data and track 
>>>>> down issues like this.  The process to get setup is a bit involved 
>>>>> and requires installing some software on the server.  If anybody 
>>>>> is having performance problems of any kind and is willing to do a 
>>>>> little work to investigate them, send me an email and I'll get you 
>>>>> setup.
>>>>>
>>>>>
>>>>> -----Original Message-----
>>>>> From: 
>>>>> hlds_linux-bounces@list.**valv**esoftware.com<http://valvesoftware
>>>>> .com> 
>>>>> <hlds_linux-**boun...@list.valvesoftware.com<hlds_linux-bounces@li
>>>>> st.valvesoftware.com>
>>>>> **>[mailto:
>>>>> hlds_linux-bounces@**list.**valvesoftware.com<http://list.valvesof
>>>>> tware.com> 
>>>>> <hlds_linux-**boun...@list.valvesoftware.com<hlds_linux-bounces@li
>>>>> st.valvesoftware.com>
>>>>> **>]
>>>>> On Behalf Of AXVOID
>>>>> Sent: Thursday, April 25, 2013 4:16 PM
>>>>> To: hlds_linux@list.valvesoftware.****com<hlds_linux@list.**
>>>>> valvesoftware.com <hlds_li...@list.valvesoftware.com>>
>>>>> Subject: Re: [hlds_linux] FPS issues on Steampipe
>>>>>
>>>>> I'm in the client steampipe & had problems with the game speed, 
>>>>> when I created a server via console e.g.: "map cp_dustbowl". 
>>>>> Sometimes everything was incredible fast, like move speed etc.
>>>>>
>>>>> Am 26.04.2013 01:10, schrieb Kyle Sanderson:
>>>>>
>>>>>  We've had our server FPS surpass 66~ (up to 300), and go down to 9~.
>>>>>> We also get freezes for about a second at a time (which is when 
>>>>>> the 9 happens). There's definitely something wrong that was 
>>>>>> introduced into the engine, as you're seeing it as well with TF2 
>>>>>> (well, I'm assuming you're talking about TF2).
>>>>>>
>>>>>> Thanks,
>>>>>> Kyle.
>>>>>>
>>>>>>
>>>>>> On Thu, Apr 25, 2013 at 3:43 PM, Daniel Barreiro < 
>>>>>> smelly.feet.you.h...@gmail.com****> wrote:
>>>>>>
>>>>>>   Is anyone else FPS issues with steampipe servers? I had one 
>>>>>> that ran
>>>>>>
>>>>>>> at
>>>>>>> 66.67 constantly and it keeps dropping to 10 now that i upgraded 
>>>>>>> it to Steampipe.
>>>>>>> ______________________________****_________________
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>>>>>>> in/mailman/listinfo/hlds_linux>
>>>>>>> >
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>>>>>> mailman/listinfo/hlds_linux<https://list.valvesoftware.com/cgi-bi
>>>>>> n/mailman/listinfo/hlds_linux>
>>>>>> >
>>>>>>
>>>>>>
>>>>>
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>>>>> >
>>>>>
>>>>>
>>>>>
>>>>>
>>>> ______________________________****_________________
>>>>
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>>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/**
>>>> mailman/listinfo/hlds_linux<https://list.valvesoftware.com/cgi-bin/
>>>> mailman/listinfo/hlds_linux>
>>>> >
>>>>
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>>
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