Same here, what are we looking at as far as setup goes?
  ----- Original Message ----- 
  From: big john 
  To: Half-Life dedicated Win32 server mailing list 
  Sent: Thursday, April 25, 2013 8:21 PM
  Subject: Re: [hlds] [hlds_linux] FPS issues on Steampipe


  I can run it. I have 3 servers on pipe and 4 on hlds

  On Apr 25, 2013 8:16 PM, "Fletcher Dunn" <fletch...@valvesoftware.com> wrote:

    Thanks.  It looks like AI / physics is taking a really long time for some 
reason.  If anybody Windows users want to get setup with some performance 
tracing software, I can dig into the problem in more detail.

    -----Original Message-----
    From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Barreiro
    Sent: Thursday, April 25, 2013 5:06 PM
    To: Half-Life dedicated Linux server mailing list
    Subject: Re: [hlds_linux] FPS issues on Steampipe

    I should probably note I was using bots as the fps only drops once I hit
    10+ players


    On Thu, Apr 25, 2013 at 8:04 PM, Daniel Barreiro < 
smelly.feet.you.h...@gmail.com> wrote:

    > Works now.  Where should I post what I got?
    > http://pastebin.com/kkVGcuzc
    >
    >
    > On Thu, Apr 25, 2013 at 7:53 PM, Yun Huang Yong 
<gumby_li...@mooh.org>wrote:
    >
    >> vprof toggles profiling on/off.  That triggers the built-in profiler
    >> to start/stop collecting data.  You can also use vprof_on and vprof_off.
    >>
    >> vprof_generate_report  will dump the report to console.
    >>
    >> I guess you can use condump to save it to a file.
    >>
    >> There's a whole bunch of vprof_* commands but I don't know what most
    >> of them do...
    >>
    >> https://developer.**valvesoftware.com/wiki/List_**
    >> of_TF2_console_commands_and_**variables<https://developer.valvesoftwa
    >> re.com/wiki/List_of_TF2_console_commands_and_variables>
    >>
    >>
    >>
    >> On 26/04/2013 9:45 AM, Daniel Barreiro wrote:
    >>
    >>> I tried that command you supplied but it doesn't seem to be doing
    >>> anything.
    >>> Am I missing a step?
    >>>
    >>>
    >>> On Thu, Apr 25, 2013 at 7:45 PM, Yun Huang Yong
    >>> <gumby_li...@mooh.org
    >>> >wrote:
    >>>
    >>>  I tried the vprof tools but have no idea what the profile is
    >>> supposed to
    >>>> look like.
    >>>>
    >>>> Should we be posting profiler output to this list (or to GitHub 
issues)?
    >>>>
    >>>>
    >>>> On 26/04/2013 9:21 AM, Fletcher Dunn wrote:
    >>>>
    >>>>  Are all of these problems peculiar to Linux?
    >>>>>
    >>>>> Has anybody tried using the engine's vprof tools (i.e.
    >>>>> vprof_dump_spikes)
    >>>>> to investigate where the time is going?
    >>>>>
    >>>>> If anybody is having these problems on Linux, we have some really
    >>>>> powerful tools we can use to capture performance data and track
    >>>>> down issues like this.  The process to get setup is a bit involved
    >>>>> and requires installing some software on the server.  If anybody
    >>>>> is having performance problems of any kind and is willing to do a
    >>>>> little work to investigate them, send me an email and I'll get you
    >>>>> setup.
    >>>>>
    >>>>>
    >>>>> -----Original Message-----
    >>>>> From:
    >>>>> hlds_linux-bounces@list.**valv**esoftware.com<http://valvesoftware
    >>>>> .com>
    >>>>> <hlds_linux-**boun...@list.valvesoftware.com<hlds_linux-bounces@li
    >>>>> st.valvesoftware.com>
    >>>>> **>[mailto:
    >>>>> hlds_linux-bounces@**list.**valvesoftware.com<http://list.valvesof
    >>>>> tware.com>
    >>>>> <hlds_linux-**boun...@list.valvesoftware.com<hlds_linux-bounces@li
    >>>>> st.valvesoftware.com>
    >>>>> **>]
    >>>>> On Behalf Of AXVOID
    >>>>> Sent: Thursday, April 25, 2013 4:16 PM
    >>>>> To: hlds_linux@list.valvesoftware.****com<hlds_linux@list.**
    >>>>> valvesoftware.com <hlds_li...@list.valvesoftware.com>>
    >>>>> Subject: Re: [hlds_linux] FPS issues on Steampipe
    >>>>>
    >>>>> I'm in the client steampipe & had problems with the game speed,
    >>>>> when I created a server via console e.g.: "map cp_dustbowl".
    >>>>> Sometimes everything was incredible fast, like move speed etc.
    >>>>>
    >>>>> Am 26.04.2013 01:10, schrieb Kyle Sanderson:
    >>>>>
    >>>>>  We've had our server FPS surpass 66~ (up to 300), and go down to 9~.
    >>>>>> We also get freezes for about a second at a time (which is when
    >>>>>> the 9 happens). There's definitely something wrong that was
    >>>>>> introduced into the engine, as you're seeing it as well with TF2
    >>>>>> (well, I'm assuming you're talking about TF2).
    >>>>>>
    >>>>>> Thanks,
    >>>>>> Kyle.
    >>>>>>
    >>>>>>
    >>>>>> On Thu, Apr 25, 2013 at 3:43 PM, Daniel Barreiro <
    >>>>>> smelly.feet.you.h...@gmail.com****> wrote:
    >>>>>>
    >>>>>>   Is anyone else FPS issues with steampipe servers? I had one
    >>>>>> that ran
    >>>>>>
    >>>>>>> at
    >>>>>>> 66.67 constantly and it keeps dropping to 10 now that i upgraded
    >>>>>>> it to Steampipe.
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    >
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