I thought McKay was joking but people are actually running fake player mods for 
a 7 year old game? Pretty cool.....

Date: Thu, 11 Jul 2013 23:41:12 -0400
From: elitepowe...@gmail.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] hlds Digest, Vol 28, Issue 19

Thanks McKay. That did it. gg boys. Don't hate ;)

On Thu, Jul 11, 2013 at 11:23 PM,  <hlds-requ...@list.valvesoftware.com> wrote:

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Today's Topics:



   1. Re: hlds Digest, Vol 28, Issue 15 (Servergurl Gamer)

   2. Re: hlds Digest, Vol 28, Issue 15 (Jason)

   3. Re: hlds Digest, Vol 28, Issue 15 (N-Gon)

   4. Re: hlds Digest, Vol 28, Issue 15 (Cody Woodson)

   5. Re: Mandatory TF2 update released (Doctor McKay)





----------------------------------------------------------------------



Message: 1

Date: Thu, 11 Jul 2013 22:45:35 -0400

From: Servergurl Gamer <serverg...@hotmail.com>

To: Half-Life dedicated Win32 server mailing list

        <hlds@list.valvesoftware.com>

Subject: Re: [hlds] hlds Digest, Vol 28, Issue 15

Message-ID: <col126-w25696b1c5d80d1026e467ec6...@phx.gbl>

Content-Type: text/plain; charset="iso-8859-1"



LOL @McKay, still trolling the list I see. Keep up the good work kid.



From: mc...@doctormckay.com

Date: Thu, 11 Jul 2013 22:24:00 -0400

To: hlds@list.valvesoftware.com

Subject: Re: [hlds] hlds Digest, Vol 28, Issue 15



Perhaps you should remove your fake players mods. Linux servers are working 
fine for me.









Doctor McKayhttp://www.doctormckay.com



mc...@doctormckay.com



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Message: 2

Date: Thu, 11 Jul 2013 22:47:58 -0400

From: Jason <pctool...@gmail.com>

To: Half-Life dedicated Win32 server mailing list

        <hlds@list.valvesoftware.com>

Subject: Re: [hlds] hlds Digest, Vol 28, Issue 15

Message-ID:

        <CAMfhnb9BdmEACDOUkEESnfpwGk-oo3J_WghuZB8QqhOku+2r=q...@mail.gmail.com>

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Going to have to mirror what McKay said......things are fine for us --

Ubuntu Linux





On Thu, Jul 11, 2013 at 10:24 PM, Doctor McKay <mc...@doctormckay.com>wrote:



> Perhaps you should remove your fake players mods. Linux servers are

> working fine for me.

>

>

>

> Doctor McKay

> http://www.doctormckay.com

> mc...@doctormckay.com

>

> _______________________________________________

> To unsubscribe, edit your list preferences, or view the list archives,

> please visit:

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Message: 3

Date: Thu, 11 Jul 2013 23:12:59 -0400

From: N-Gon <ngongamedes...@gmail.com>

To: Half-Life dedicated Win32 server mailing list

        <hlds@list.valvesoftware.com>

Subject: Re: [hlds] hlds Digest, Vol 28, Issue 15

Message-ID:

        <ca+ob8ieg9hwmcqda9b7qfdaqtvudmxvc1nsixo3akj7tzch...@mail.gmail.com>

Content-Type: text/plain; charset="iso-8859-1"



I also gotta agree with the Doc, Linux working fine here.







On Thu, Jul 11, 2013 at 10:47 PM, Jason <pctool...@gmail.com> wrote:



> Going to have to mirror what McKay said......things are fine for us --

> Ubuntu Linux

>

>

> On Thu, Jul 11, 2013 at 10:24 PM, Doctor McKay <mc...@doctormckay.com>wrote:

>

>> Perhaps you should remove your fake players mods. Linux servers are

>> working fine for me.

>>

>>

>>

>> Doctor McKay

>> http://www.doctormckay.com

>> mc...@doctormckay.com

>>

>> _______________________________________________

>> To unsubscribe, edit your list preferences, or view the list archives,

>> please visit:

>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

>>

>>

>

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Message: 4

Date: Thu, 11 Jul 2013 20:17:04 -0700

From: Cody Woodson <xxwoodyman123...@sbcglobal.net>

To: Half-Life dedicated Win32 server mailing list

        <hlds@list.valvesoftware.com>

Subject: Re: [hlds] hlds Digest, Vol 28, Issue 15

Message-ID: <33758f35-a00d-4c22-bade-384f3cad5...@sbcglobal.net>

Content-Type: text/plain; charset="us-ascii"



I would concur.  Try removing your fake client mods.



Sent from my iPhone



On Jul 11, 2013, at 7:24 PM, Doctor McKay <mc...@doctormckay.com> wrote:



> Perhaps you should remove your fake players mods. Linux servers are working 
> fine for me.

>

>

>

> Doctor McKay

> http://www.doctormckay.com

> mc...@doctormckay.com

> _______________________________________________

> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:

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Message: 5

Date: Thu, 11 Jul 2013 23:22:27 -0400

From: Doctor McKay <mc...@doctormckay.com>

To: Half-Life dedicated Win32 server mailing list

        <hlds@list.valvesoftware.com>

Subject: Re: [hlds] Mandatory TF2 update released

Message-ID:

        <CANra7uSqvz0Cy=oex0cnypju3j_eygt3inrm+nf2kagkedk...@mail.gmail.com>

Content-Type: text/plain; charset="iso-8859-1"



Try validating your server. I've had this issue a couple of times when a

stock map was updated and validating fixed it.







Doctor McKay

http://www.doctormckay.com

mc...@doctormckay.com





On Thu, Jul 11, 2013 at 9:45 PM, Jason <pctool...@gmail.com> wrote:



> pl_upward -- we had a server where all the players got an error about this

> saying it was a different version -- this is a stock map correct?  I didn't

> upload a different version........anyone else seeing this?

>

>

> On Thu, Jul 11, 2013 at 7:11 PM, Eric Smith <er...@valvesoftware.com>wrote:

>

>> We've released a mandatory update for TF2. The notes for the update are

>> below. The new version is 1830229.

>>

>> -Eric

>>

>> --------------------------

>>

>> General:

>> - Fixed Quick-Fix infinite heal exploit

>> - Fixed missing Cow Mangler 5000 particles when running in DirectX8

>> - Fixed Disco Beat Down unusual effect showing through walls

>> - Fixed incorrect projectile speed attributes being applied to giants in

>> Mann vs. Machine

>> - When disguised as a teammate, the Dead Ringer will drop the body of the

>> player the Spy is disguised as

>> - Fixed a bug where arrows and bolts would hit friendly players

>> - Fixed a bug where Strange parts and filters could not be removed from

>> Strange weapons

>> - Fixed the "Show Entire Backpack" option in the crafting panel not

>> preserving empty backpack slots and forcing items to stack

>>

>> Maps:

>> - Fixed an areaportal improperly rendering in pl_goldrush

>> - Fixed players getting out of map in cp_standin

>> - Fixed players hiding in vents in cp_standin

>> - Adjusted HDR lighting in cp_process

>>

>> _______________________________________________

>> To unsubscribe, edit your list preferences, or view the list archives,

>> please visit:

>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

>>

>

>

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End of hlds Digest, Vol 28, Issue 19

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