Hello, My servers are somewhat more stable than yesterday, but I am still seeing "*Engine error: ED_Alloc: no free edicts*" crashes on 32 player servers (to include 2Fort, badwater, dustbowl, and more). I've removed any and all plugins that can spawn entities, yet the intermittent crashes persist - to include on two servers I ran today without sourcemod/metamod (as a test).
Again, this is on Windows 2008R2 servers, all of which are underloaded (less than one TF2 instance per physical core). Prior to the update, these servers were pretty rock-solid stable, so I have to conclude that there is something new in this update causing the excess entities to spawn and not be removed from the map/server, etc. Anyone have any ideas, or do we need a patch from the TF2 team?
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