I think what he meant was if you're already at 25/24 and another donator wants 
to join... they will have to wait if you don't kick, unless you add more 
reserved slots. 

From a practical standpoint though, 2-3 reserved slots of this non-kick nature 
will probably do the job unless you have large numbers of donators that want to 
get into a full server at any given time.






________________________________
 From: Mart-Jan Reeuwijk <mreeu...@yahoo.com>
To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com> 
Sent: Tuesday, August 20, 2013 10:58:51 AM
Subject: Re: [hlds] Blocked non-valve server in hosts file causes TF2 to hang
 


You dont NEED to kick for donators to let them join.

- Donator joins in hidden admin slot.
- server has 25 instead of 24 players.
- another player leaves out of their own free will.
- Server is back down to 24 slots.

I've seen that type a lot around, so why aren't you doing it so?
Kicking players is one of the most annoying things for said player, at least be 
decent with them then. They come back, for they didn't get kicked.




>________________________________
> From: Bjorn Wielens <uniac...@yahoo.ca>
>To: Half-Life dedicated Win32 server mailing list 
><hlds@list.valvesoftware.com> 
>Sent: Tuesday, 20 August 2013, 15:33
>Subject: Re: [hlds] Blocked non-valve server in hosts file causes TF2 to hang
> 
>
>
>>>No kicking for reserved slots is a non-starter. You can't ask for 
servers that don't allow advertising to then also make the people who 
pay the bills (through donations) stand in line to play on the server 
they are paying for.
>
>
>I agree it shouldn't be an excluding item, but there's no reason not to have 
>it as a "filter" option in said list. 
>
>
>
>Such a compiled list is a nice idea and it might well bring in some extra 
>traffic. From what I see on our servers (we don't do the frowned-upon things 
>in the list below) people _like_ the way they're run, but we're still trying 
>to get over the "magic number" of regulars to have servers that fill 
>frequently.
>
>
>
>
>
>
>
>________________________________
> From: E. Olsen <ceo.eol...@gmail.com>
>To: Mart-Jan Reeuwijk <mreeu...@yahoo.com>; Half-Life dedicated Win32 server 
>mailing list <hlds@list.valvesoftware.com> 
>Sent: Tuesday, August 20, 2013 10:16:01 AM
>Subject: Re: [hlds] Blocked non-valve server in hosts file causes TF2 to hang
> 
>
>
>No kicking for reserved slots is a non-starter. You can't ask for servers that 
>don't allow advertising to then also make the people who pay the bills 
>(through donations) stand in line to play on the server they are paying for.
>
>
>I really don't understand Valve's thinking on this one - it's such an easy 
>fix: Use pinion = no quickplay traffic. All that's happening now is that 
>hundreds of "throwaway" vanilla servers are being thrown up everyday and using 
>fake clients to get quickplay to fill them up, all in order to get pinion ad 
>impressions. When Valve delists them, they just throw them back up on another 
>IP/steam account.
>
>
>Take away the easy traffic, you take away the problem.
>
>
>For the users, however, the solution is an easy one - find server(s) you like, 
>favorite them, and only play there (same as it ever was).
>
>
>
>On Tue, Aug 20, 2013 at 9:03 AM, Mart-Jan Reeuwijk <mreeu...@yahoo.com> wrote:
>
>Maybe an idea to start instead of "blacklisting" the servers that ARE running 
>the pinion plugin, we should have a White-list of servers/mods that are NOT 
>running them.
>>
>>The Whitehat Community Servers list, so you will ;)
>>
>>If doing it with the info:
>>
>>Continent - Country(hosted in) - Community Name - Mod (CSS GG, TF2-Vanilla, 
>>TF2-FreakFortress, TF2-Dodgeball, TF2-Trade, TF2-Dodgeball Classic, 
>>TF2-Versus Saxton Hale, etc ) - <Current Map> - <maxplayers=24/32> -  
>>steam://connect/<IP>:<PORT> - Instant(0 sec)/fast(5 sec)/normal respawn.
>>
>>And whatever else would be interesting (# of players currently on server? 
>>SteamRep? SMAC? Wait enabled? competition config? stats gameme/hlx? etc.)
>>
>>Players can choose their servers, maybe also by selecting "filters" on 
>>continent, country,
 game, mod, map. Granted that those servers have resources to actually run the 
games smoothly, and are not being c***s with their donation stuff with kicking 
players when those join. it must be a list of servers with good performance and 
a pleasant experience. 
>>
>>
>>
>>Add some handy links like backpack.tf, tf2 wiki, etc, and tell players how to 
>>put that as a default 
steam overlay webpage. Some cookies for their preferences and geoIP to find 
their country and show only the servers in their country and neightbouring 
countries, and off they 
go. 
>>
>>
>>
>>One thing tho, it should have no preference for a comm. and if found not 
>>truthful, forever ban.
>>
>>
>>Shouldn't be hard to set up, and wherever players are, we can then point them 
>>to the list with good servers. The servers should adhere to some rules:
>>
>>
>>- No pinion, ever. Having a community MOTD with rules/info of their comm is 
>>fine. Mentioning they are member of the "white-hat" comm's would be asked 
>>for. 
>>
>>- No kicking of players for donator slots. (use hidden slots to "soft" allow 
>>them in, and when one leaves the number is ok again)
>>
>>- Having a audio file run at start of joining the server is fine, but not for 
>>x minutes or repeatedly or random during game.
>>
>>- May or may not be in quickplay. some servers won't be eligible for it, but 
>>the idea is not favoring quickplay.
>>- Must list maintainer of the list. 
>>
>>- No alterations, so if having all vanilla but 
>>
>>- No server tag(s) for being on the whitehat server list, will only cause 
>>other servers to add it without being on the list. (and less work to not have 
>>to add that to the servers ;) )
>>
>>- Donators may not have extra's that are game-changing (exception for trade 
>>servers), giving them advantage over non-donators.
>>
>>
>>Just spouting the idea, needs working out if implementing but I actually like 
>>it. For if you see for example on spuf a player complaining, you can direct 
>>'m to that list and be done with it. (instead of having to ask where he's 
>>located on this planet to find that your server is on the other side of the 
>>planet).
>>
>>
>>I'll discuss it with some who might be interested to host/build this.
>>
>>
>>
>>
>>>________________________________
>>> From: Bjorn Wielens <uniac...@yahoo.ca>
>>>To: Half-Life dedicated Win32 server mailing list 
>>><hlds@list.valvesoftware.com> 
>>>Sent: Tuesday, 20 August 2013, 14:01
>>>
>>>Subject: Re: [hlds] Blocked non-valve server in hosts file causes TF2 to hang
>>> 
>>>
>>>
>>>Part of it is probably the sheer number of servers running pinion that makes 
>>>it hard to find the ones that dont?
>>>
>>>For all the complaining and groaning about it I hear/see here and 
>>>elsewhere... those of us that don't use it should be rolling in  players... 
>>>but I can't say that's the case on our servers :/
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>________________________________
>>> From: ics <i...@ics-base.net>
>>>To: Mart-Jan Reeuwijk <mreeu...@yahoo.com>; Half-Life dedicated Win32 server 
>>>mailing list <hlds@list.valvesoftware.com> 
>>>Sent: Tuesday, August 20, 2013 8:26:02 AM
>>>Subject: Re: [hlds] Blocked non-valve server in hosts file causes TF2 to hang
>>> 
>>>
>>>That just makes you part of the problem, helping those servers thrive 
>>>and receive more players through matchmaking. It's best just blacklist 
>>>and avoid + find a proper server.
>>>
>>>Every single day i hear and read people complain about Pinion. I just 
>>>don't get it why annoy players with running such crap on the server.
>>>
>>>-ics
>>>
>>>Mart-Jan Reeuwijk kirjoitti:
>>>> Indeed, those servers try to earn money by forcing views on the 
>>>> players on the server.
>>>>
>>>> You can prevent the "hanging" by using:
>>>>
>>>> connect <ip:port> matchmaking
>>>>
>>>> so, if the server IP is 12.23.34.45
 and port is
 27015 you type in console:
>>>>
>>>> connect 12.23.34.45:27015 matchmaking
>>>>
>>>> and you wont be "hanging" for then the game blocks forced opening of 
>>>> the MOTD.
>>>>
>>>>     
>>>>------------------------------------------------------------------------
>>>>     *From:* mike bradford <007g...@gmail.com>
>>>>     *To:* Half-Life dedicated Win32 server mailing list
>>>>     <hlds@list.valvesoftware.com>
>>>>     *Sent:* Tuesday, 20 August 2013, 6:34
>>>>     *Subject:* Re: [hlds] Blocked non-valve server in hosts file
>>>>     causes TF2 to hang
>>>>
>>>>     It is the pinion plugin forcing
 you to wait at the page that your
>>>>     hosts
 file blocks. It happens anyone that tries to connect to a
>>>>     pinion enabled server.
>>>>
>>>>
>>>>     On Mon, Aug 19, 2013 at 11:26 PM, Chad Hedstrom
>>>>     <chad.hedst...@gmail.com <mailto:chad.hedst...@gmail.com>> wrote:
>>>>
>>>>         I have motd.pinion.gg <http://motd.pinion.gg/> blocked by my
>>>>         administrator at the firewall, it causes my game to hang for
>>>>         10-30 seconds at the beginning of each round. I have checked
>>>>         and don't think this domain is
 owned by Valve. I can reproduce
>>>>         this problem
 on multiple computers. Is anyone else having this
>>>>         problem? It seems to be that specific domain. It seems to get
>>>>         stuck at the loading screen and I can't get to the team or
>>>>         class selection screen for 10-30 seconds, it seems to vary.
>>>>
>>>>         Thanks.
>>>>
>>>>         _______________________________________________
>>>>         To unsubscribe, edit your list preferences, or view the list
>>>>         archives, please visit:
>>>>        https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>
>>>>
>>>>     _______________________________________________
>>>>     To
 unsubscribe, edit
 your list preferences, or view the list
>>>>     archives, please visit:
>>>>    https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>>_______________________________________________
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>>>please visit:
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>>>
>>>
>>>
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>>>please visit:
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>>>
>>>
>>>
>>_______________________________________________
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>>
>>
>
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