Yes, we’re investigating. We should have a fix soon. -Eric
From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen Sent: Thursday, August 07, 2014 2:28 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released Can we assume the TF2 Dev team is aware of the problem and working on a fix? On Thu, Aug 7, 2014 at 5:12 PM, E. Olsen <ceo.eol...@gmail.com<mailto:ceo.eol...@gmail.com>> wrote: Yeah - this is ugly. Windows servers won't even start completely vanilla. Someone forgot a file or two somewhere. On Thu, Aug 7, 2014 at 5:08 PM, Chris Oryschak <ch...@oryschak.com<mailto:ch...@oryschak.com>> wrote: Linux is working fine for me. On Thu, Aug 7, 2014 at 5:06 PM, Silencio Delgato <silenciodelg...@gmail.com<mailto:silenciodelg...@gmail.com>> wrote: Same here, my windows server will not start up either. I am also running Windows Server 2008 R2. On Thu, Aug 7, 2014 at 2:04 PM, Gamers Exile <gamersex...@shaw.ca<mailto:gamersex...@shaw.ca>> wrote: Yes, instantaneous crash loading server on win2008r2. Sent Via Pigeon From: big john Sent: Thursday, August 7, 2014 3:04 PM To: Half-Life dedicated Win32 server mailing list Reply To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released Anyone else crashing after update? On Aug 7, 2014 4:54 PM, "Eric Smith" <er...@valvesoftware.com<mailto:er...@valvesoftware.com>> wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2351233. -Eric ----------------------------------------- - Dedicated server performance/stability improvements - Added a new startup music track from Expiration Date - Added missing photos/thumb images for koth_badlands - Fixed a client crash related to the snd_restart command for Linux clients - Fixed a dedicated server crash related to arrows - Fixed the Bolt Boy using the wrong material for the Blu team - Improved memory usage for Linux clients - Updated the Restart Game and Scramble Teams votes to always have a mandatory cool-down period - Updated sv_memlimit to not be marked as a cheat convar - Added sv_minuptimelimit and sv_maxuptimelimit to manage the server restart window - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and Vive La France - Updated the localization files - Updated pl_cactuscanyon - Removed rollback leading to the final capture point in stage 2 - Reworked fence position on forward spawn building in stage 2 - Expanded back alley near the final capture point in stage 2 - Expanded back pathway near the final capture point in stage 1 - Added small room inside building half way up the zig-zag in stage 1 - Adjusted health kits and ammo packs - Adjusted spawn times in stage 1 and 2 - Updated rd_asteroid - Widened left side spawn exit - Players can no longer build inside the staircase near A robots - Fixed sticky stair collision when coming out of the water near B robots - Changed medium health kit near the C robots to a small health kit - Removed "alert" from voice over lines that announce your team has dropped the reactor core - Fixed missing patch overlay under small health near center bridge _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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