Same here, my windows server will not start up either. I am also running Windows Server 2008 R2.
On Thu, Aug 7, 2014 at 2:04 PM, Gamers Exile <gamersex...@shaw.ca> wrote: > Yes, instantaneous crash loading server on win2008r2. > > Sent Via Pigeon > *From: *big john > *Sent: *Thursday, August 7, 2014 3:04 PM > *To: *Half-Life dedicated Win32 server mailing list > *Reply To: *Half-Life dedicated Win32 server mailing list > *Subject: *Re: [hlds] Mandatory TF2 update released > > Anyone else crashing after update? > On Aug 7, 2014 4:54 PM, "Eric Smith" <er...@valvesoftware.com> wrote: > >> We've released a mandatory update for TF2. The notes for the update are >> below. The new version number is 2351233. >> >> -Eric >> >> ----------------------------------------- >> >> - Dedicated server performance/stability improvements >> - Added a new startup music track from Expiration Date >> - Added missing photos/thumb images for koth_badlands >> - Fixed a client crash related to the snd_restart command for Linux >> clients >> - Fixed a dedicated server crash related to arrows >> - Fixed the Bolt Boy using the wrong material for the Blu team >> - Improved memory usage for Linux clients >> - Updated the Restart Game and Scramble Teams votes to always have a >> mandatory cool-down period >> - Updated sv_memlimit to not be marked as a cheat convar >> - Added sv_minuptimelimit and sv_maxuptimelimit to manage the >> server restart window >> - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and >> Vive La France >> - Updated the localization files >> - Updated pl_cactuscanyon >> - Removed rollback leading to the final capture point in stage 2 >> - Reworked fence position on forward spawn building in stage 2 >> - Expanded back alley near the final capture point in stage 2 >> - Expanded back pathway near the final capture point in stage 1 >> - Added small room inside building half way up the zig-zag in >> stage 1 >> - Adjusted health kits and ammo packs >> - Adjusted spawn times in stage 1 and 2 >> - Updated rd_asteroid >> - Widened left side spawn exit >> - Players can no longer build inside the staircase near A robots >> - Fixed sticky stair collision when coming out of the water near >> B robots >> - Changed medium health kit near the C robots to a small health >> kit >> - Removed "alert" from voice over lines that announce your team >> has dropped the reactor core >> - Fixed missing patch overlay under small health near center >> bridge >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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