Same here, my windows server will not start up either. I am also running
Windows Server 2008 R2.


On Thu, Aug 7, 2014 at 2:04 PM, Gamers Exile <gamersex...@shaw.ca> wrote:

> Yes, instantaneous crash loading server on win2008r2.
>
> Sent Via Pigeon
>   *From: *big john
> *Sent: *Thursday, August 7, 2014 3:04 PM
> *To: *Half-Life dedicated Win32 server mailing list
> *Reply To: *Half-Life dedicated Win32 server mailing list
> *Subject: *Re: [hlds] Mandatory TF2 update released
>
> Anyone else crashing after update?
> On Aug 7, 2014 4:54 PM, "Eric Smith" <er...@valvesoftware.com> wrote:
>
>> We've released a mandatory update for TF2. The notes for the update are
>> below. The new version number is 2351233.
>>
>> -Eric
>>
>> -----------------------------------------
>>
>> - Dedicated server performance/stability improvements
>> - Added a new startup music track from Expiration Date
>> - Added missing photos/thumb images for koth_badlands
>> - Fixed a client crash related to the snd_restart command for Linux
>> clients
>> - Fixed a dedicated server crash related to arrows
>> - Fixed the Bolt Boy using the wrong material for the Blu team
>> - Improved memory usage for Linux clients
>> - Updated the Restart Game and Scramble Teams votes to always have a
>> mandatory cool-down period
>> - Updated sv_memlimit to not be marked as a cheat convar
>>         - Added sv_minuptimelimit and sv_maxuptimelimit to manage the
>> server restart window
>> - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and
>> Vive La France
>> - Updated the localization files
>> - Updated pl_cactuscanyon
>>         - Removed rollback leading to the final capture point in stage 2
>>         - Reworked fence position on forward spawn building in stage 2
>>         - Expanded back alley near the final capture point in stage 2
>>         - Expanded back pathway near the final capture point in stage 1
>>         - Added small room inside building half way up the zig-zag in
>> stage 1
>>         - Adjusted health kits and ammo packs
>>         - Adjusted spawn times in stage 1 and 2
>> - Updated rd_asteroid
>>         - Widened left side spawn exit
>>         - Players can no longer build inside the staircase near A robots
>>         - Fixed sticky stair collision when coming out of the water near
>> B robots
>>         - Changed medium health kit near the C robots to a small health
>> kit
>>         - Removed "alert" from voice over lines that announce your team
>> has dropped the reactor core
>>         - Fixed missing patch overlay under small health near center
>> bridge
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to