Servers are stuck in a boot loop. We are running Ubuntu Server 12.04. Sent from my iPhone
> On Oct 1, 2014, at 3:25 PM, Eric Smith <er...@valvesoftware.com> wrote: > > We've released a mandatory update for TF2. The notes for the update are > below. The new version number is 2426090. > > -Eric > > ----------------------------------------- > > - Improved memory usage for Mac clients > - Fixed an exploit that allowed item nametags to go beyond the 40 character > limit > - Fixed a bug where reflected rocket explosions from non-stock flamethrowers > would cause the flame sound to loop > - tf_teamtalk is now on by default - the dead can talk to the living > - When you mute a player, the mute settings now apply to text chat as well as > voice chat. If you want the previous behavior, change convar > cl_mute_all_comms to 0. > - More weapon models are now loaded on demand to reduce overall memory usage > - Added "Enable/Disable Auto TeamBalance" votes > - Successful votes will enable/disable team player count balancing > - Use sv_vote_issue_autobalance_allowed to control if this vote is enabled > on the server > - Votes not allowed in Mann vs. Machine, Medieval mode, Arena mode, > Tournament Mode, or Training > - Updated rd_asteroid > - Increased overtime to 45 seconds > - Added more sound cues when overtime starts > - Dropped reactor cores now blink on the HUD when they are about to return > - Added latest art assets to blue base exterior > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds