Servers are stuck in a boot loop. We are running Ubuntu Server 12.04.
 

Sent from my iPhone

> On Oct 1, 2014, at 3:25 PM, Eric Smith <er...@valvesoftware.com> wrote:
> 
> We've released a mandatory update for TF2. The notes for the update are 
> below. The new version number is 2426090.
> 
> -Eric
> 
> -----------------------------------------
> 
> - Improved memory usage for Mac clients
> - Fixed an exploit that allowed item nametags to go beyond the 40 character 
> limit
> - Fixed a bug where reflected rocket explosions from non-stock flamethrowers 
> would cause the flame sound to loop
> - tf_teamtalk is now on by default - the dead can talk to the living
> - When you mute a player, the mute settings now apply to text chat as well as 
> voice chat. If you want the previous behavior, change convar 
> cl_mute_all_comms to 0.
> - More weapon models are now loaded on demand to reduce overall memory usage
> - Added "Enable/Disable Auto TeamBalance" votes
>    - Successful votes will enable/disable team player count balancing
>    - Use sv_vote_issue_autobalance_allowed to control if this vote is enabled 
> on the server
>    - Votes not allowed in Mann vs. Machine, Medieval mode, Arena mode, 
> Tournament Mode, or Training
> - Updated rd_asteroid
>    - Increased overtime to 45 seconds
>    - Added more sound cues when overtime starts
>    - Dropped reactor cores now blink on the HUD when they are about to return
>    - Added latest art assets to blue base exterior
> 
> 
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