That was the 'map-placed buildings being removed from the map' fix. It didn't 
only affect payload carts.

-Eric


From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jordan Olling
Sent: Wednesday, November 05, 2014 6:07 PM
To: Half-Life dedicated Win32 server mailing list
Cc: hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server 
mailing list
Subject: Re: [hlds] Mandatory TF2 update released

What about the payload cart?

On Wed, Nov 5, 2014 at 6:05 PM, Eric Smith 
<er...@valvesoftware.com<mailto:er...@valvesoftware.com>> wrote:
We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2477238.

-Eric

-----------------------------------------

- Fixed a client crash related to the main menu
- Fixed players not creating gibs when they are killed
- Fixed player glow effects not drawing correctly
- Fixed the Rescue Ranger being able pick-up buildings through walls
- Fixed map-placed buildings being removed from the map during a round restart
- Fixed sentry guns having ammo if they finished building after a Merasmus 
curse had started
- Fixed Engineers being able to pick-up buildings during Merasmus's 
third-person curses
- Updated the string used to display the kill stat for the Strange Horseless 
Headless Horseman's Headtaker

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