It was cut at the last minute claiming to be too complicated for new
players I believe. There are many upset players over at the SPUF.
On 9 Dec 2014 12:39, "Anthony James Duncan" <anth...@kinevonetwork.com>
wrote:

> So what happened to the community map that was being made for this update?
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
> Sent: 09 December 2014 05:15
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Optional TF2 dedicated server update released
>
> CTFGameRules::DropBonusDuck
>
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On Behalf Of Bottiger
> Sent: Monday, December 08, 2014 9:05 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Optional TF2 dedicated server update released
>
> Can you tell us which function was patched?
>
> On Mon, Dec 8, 2014 at 8:40 PM, Eric Smith <er...@valvesoftware.com>
> wrote:
> > We’ve released an optional update for TF2 dedicated servers that fixes
> > a crash related to the EOTL ducks being created when players are
> > killed. You do not need to update your server(s) if you’re not having
> any problems.
> > Thanks.
> >
> >
> >
> > -Eric
> >
> >
> >
> >
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