Finally one step in the right direction.
But it's only one step. Way more is needed to get back onto the road the communities have on before the quickplay changes.

On 04.07.2015 05:24, Emil Larsson wrote:
"- Valve official quickplay and matchmaking servers are no longer listed in the server browser"

Well this was certainly a pleasant surprise. :) This obviously only applies to the ingame server browser. I'd like to see it applied to Steam server browser, though I think players might prefer a "Include valve server" toggle in the server browser too for those who want to use the server browser to look for valve servers.

On Sat, Jul 4, 2015 at 4:45 AM, Eric Smith <er...@valvesoftware.com <mailto:er...@valvesoftware.com>> wrote:

    We've released a mandatory update for TF2. The notes for the
    update are below. The new version is 2863548.

    -Eric

    ----------------------

    - Temporarily limited OS X clients to medium texture quality to
    resolve random crashes while work is done on a permanent fix
    - Fixed a random crash that affected OSX only
    - Updated the collision geometry for the turbines in Powerhouse
    - Dropped weapons now retain their ammo and ÜberCharge levels
    unless the player commits suicide
    - Valve official quickplay and matchmaking servers are no longer
    listed in the server browser
    - Players no longer drop their weapons in MvM
    - Pressing the action key will now try to pick up a dropped weapon
    before trying to use an item in the action slot
    - Spies can no longer pick up weapons when disguised or cloaked
    - Using the mouse to select enemy players on the scoreboard no
    longer improperly reveals their class
    - Fixed players dropping multiple instances of the same weapon at once
    - Fixed unintended changes to rocket and other explosive jumping
    behavior
    - Fixed dropped weapons occasionally using an incorrect skin
    - Fixed an issue that was causing the particle effects on Unusual
    hats to sometimes draw in first-person for the owner, or not draw
    at all to others
    - Fixed an issue that prevented Huntsman arrows from damaging
    enemy Engineer buildings
    - Fixed weapons with attached models (e.g. Festive weapons,
    Kritzkrieg, and Botkillers) not rendering their attachments
    - Fixed spies that have picked up a dropped Your Eternal Reward or
    Wanga Prick being able to manually disguise
    - Fixed Spy sometimes not being able to use the Disguise Kit after
    picking up a new Knife
    - Fixed newly created items not becoming Strange quality, despite
    receiving the ability to track kills. Existing items in this state
    will not be retroactively fixed.
    - Fixed skinned weapons appearing differently after being traded
    or listed on the Steam Community Market. Affected items have been
    reverted to their original (permanent) appearance.
    - Fixed being able to craft some previously un-craftable items
    - Fixed a client crash related to Killstreak Fabricators and
    Chemistry Kits
    - Fixed a client crash related to particles
    - Fixed the Vitasaw no longer giving its ÜberCharge bonus after death
    - Fixed issues related to picking up dropped weapons while zoomed
    in with a Sniper Rifle
    - Fixed a bug that caused the Shortstop to reload faster than normal
    - Fixed dropped energy weapons not being able to fire after being
    picked up
    - Fixed some weapons not displaying their charge meters after
    being picked up
    - Fixed the box used in the Box Trot taunt sometimes being the
    wrong color
    - Steam Community Market
            - Fixed skinned items appearing as "Decorated Item"
            - Items that are temporarily un-tradable can now properly
    be listed on the market






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