We've released a mandatory update for TF2. The update notes are below. The new 
version is 3141841.

-Eric

------------------------------------

- Added Jingle Jam 2015 community medals
- Fixed a client crash when playing some maps with low quality models
- Fixed the B'aaarrgh-n-Britches hiding the hat bodygroup
- Fixed missing crit rocket sound for giant Soldiers in Mann vs. Machine mode
- Fixed control point HUD not being displayed for Mann vs. Machine maps with 
control points like Mannhattan
- Fixed broken ambient_generic entities in community maps where the sound being 
played was updated after the map was loaded
- Updated the Sheriff's Stetson and The Bone Dome to include new paint styles
- Updated the model/material for The Au Courant Assassin
- Updated pl_upward
        - Fixed a teleporter-trap exploit inside the tunnel after the first 
control point
- Updated PASS Time mode
        - Each class now has slightly different throwing power and arc
        - During overtime, the round doesn't end until the jack has been 
neutral for a few seconds (tf_passtime_overtime_idle_sec)
        - All available enemy goals will show a reticle on the HUD while 
carrying the jack
        - Added max pass range parameter to passtime_logic
        - Jack won't automatically respawn unless it's been picked up at least 
once
        - New map: pass_pinewood

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