Ahh, I see we missed updating the steam.dll in the client with the change, we 
will look into how to best solve this.

From: hlds [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Nicholas 
Hastings
Sent: Wednesday, November 16, 2016 10:33 AM
To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com>
Subject: Re: [hlds] Source 2006 Master Server List is down

Ep1 Mods use the steam.dll that ships with the Source SDK Base, or that they 
ship themselves if it's standalone on (Fortress Forever, NEOTOKYO).

Both that steam.dll (as well as the one that ships with the Steam client) still 
have the old IPs hardcoded and being given from SteamFindServersIterateServer.
--
Nicholas Hastings
AlliedMods.net<http://www.alliedmods.net>



Alfred Reynolds<mailto:alf...@valvesoftware.com>
Wednesday, November 16, 2016 1:20 PM
All game clients should automatically be using the new IP addresses, the steam 
client provides them. If you have a particular mod we should look at please 
tell us.

- Alfred

From: Kyle Sanderson [mailto:kyle.l...@gmail.com]
Sent: Wednesday, November 16, 2016 10:06 AM
To: Half-Life dedicated Win32 server mailing list 
<hlds@list.valvesoftware.com><mailto:hlds@list.valvesoftware.com>
Cc: Alfred Reynolds 
<alf...@valvesoftware.com><mailto:alf...@valvesoftware.com>; Eric Smith 
<er...@valvesoftware.com><mailto:er...@valvesoftware.com>
Subject: Re: [hlds] Source 2006 Master Server List is down


The issue isn't that anyone on the list is stuck, the issue is regular players 
won't know this and will think their old game just doesn't work anymore. If 
Valve still has the network assignment can't you guys spin up a single VM and 
NAT the traffic to the new IPs? The solution doesn't have to scale, and is 
purely a legacy crutch for these old third party goldsrc/Source games to still 
function.

Kyle.

On 16 Nov 2016 10:05 am, "Alfred Reynolds" 
<alf...@valvesoftware.com<mailto:alf...@valvesoftware.com>> wrote:
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Kyle Sanderson<mailto:kyle.l...@gmail.com>
Wednesday, November 16, 2016 1:05 PM

The issue isn't that anyone on the list is stuck, the issue is regular players 
won't know this and will think their old game just doesn't work anymore. If 
Valve still has the network assignment can't you guys spin up a single VM and 
NAT the traffic to the new IPs? The solution doesn't have to scale, and is 
purely a legacy crutch for these old third party goldsrc/Source games to still 
function.

Kyle.

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Alfred Reynolds<mailto:alf...@valvesoftware.com>
Wednesday, November 16, 2016 12:05 PM
The Master servers have been moved to new IP addresses, you can use the 
hl2master.steampowered.com DNS record to find where they are, if you have ever 
hard coded master server addresses you will need to update them.

- Alfred

From: hlds [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 
cyberiatexture
Sent: Wednesday, November 16, 2016 7:30 AM
To: hlds@list.valvesoftware.com<mailto:hlds@list.valvesoftware.com>
Subject: [hlds] Source 2006 Master Server List is down

Hey there,

First time posting, I'm hoping this list is remotely appropriate to approach 
Valve on a SRCDS issue.

For a couple of weeks now, perhaps longer, the Valve Master Servers for Source 
2006 games seem to have been down, and as such people have been unable to find 
any servers in Source 2006 multiplayer games.

The affected servers are (that I know of):
208.64.200.39:27011<http://208.64.200.39:27011>
208.64.200.52:27011<http://208.64.200.52:27011>
208.64.200.65:27015<http://208.64.200.65:27015>

Is there a chance we could get these back online?

Thanks.

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
cyberiatexture<mailto:cyberiatext...@gmail.com>
Wednesday, November 16, 2016 10:29 AM
Hey there,

First time posting, I'm hoping this list is remotely appropriate to approach 
Valve on a SRCDS issue.

For a couple of weeks now, perhaps longer, the Valve Master Servers for Source 
2006 games seem to have been down, and as such people have been unable to find 
any servers in Source 2006 multiplayer games.

The affected servers are (that I know of):
208.64.200.39:27011<http://208.64.200.39:27011>
208.64.200.52:27011<http://208.64.200.52:27011>
208.64.200.65:27015<http://208.64.200.65:27015>

Is there a chance we could get these back online?

Thanks.

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to