FastDL seems to be capped now as well, I think something like 64mb. That 
probably shouldnt be a thing unless yall wanna kill off a bunch of community 
maps.
-------- Original message --------From: Kyle Sanderson <kyle.l...@gmail.com> 
Date: 6/22/21  4:33 PM  (GMT-05:00) To: Half-Life dedicated Linux server 
mailing list <hlds_li...@list.valvesoftware.com> Cc: Half-Life dedicated Win32 
server mailing list <hlds@list.valvesoftware.com>, Eric Smith 
<er...@valvesoftware.com> Subject: [hlds]  Re: [hlds_linux] Mandatory Team 
Fortress 2 update released >"Removed the disconnect REASON from the message 
when players leave the server"> Why on earth would you do that?Ancient ancient 
ancient ancient issue where they (the game) pass thisthrough a format function 
and can crash through arbitrary memoryreading. The string was localized too to 
the client disconnectingwhich was even more neat. It's beyond well documented 
how this hasbeen abused for well over a decade.> Numerous security and 
stability improvementsCan we for the love of god please get a CS:S sync. 
There's so much badstuff out there now and keeping all the other games 
vulnerable doesn'thelp anyone. I'm happy to spend an hour reviewing the 
changeset orwhatever it takes to help this stuff land.Kyle.On Tue, Jun 22, 2021 
at 12:44 PM Mecha Weasel <wea...@freaksmisfits.club> wrote:>> "Removed the 
disconnect REASON from the message when players leave the server">> Why on 
earth would you do that?>> _______________________________________________> To 
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