FastDL seems to be capped now as well, I think something like 64mb. That
probably shouldnt be a thing unless yall wanna kill off a bunch of community
maps.
-------- Original message --------From: Kyle Sanderson <kyle.l...@gmail.com>
Date: 6/22/21 4:33 PM (GMT-05:00) To: Half-Life dedicated Linux server
mailing list <hlds_li...@list.valvesoftware.com> Cc: Half-Life dedicated Win32
server mailing list <hlds@list.valvesoftware.com>, Eric Smith
<er...@valvesoftware.com> Subject: [hlds] Re: [hlds_linux] Mandatory Team
Fortress 2 update released >"Removed the disconnect REASON from the message
when players leave the server"> Why on earth would you do that?Ancient ancient
ancient ancient issue where they (the game) pass thisthrough a format function
and can crash through arbitrary memoryreading. The string was localized too to
the client disconnectingwhich was even more neat. It's beyond well documented
how this hasbeen abused for well over a decade.> Numerous security and
stability improvementsCan we for the love of god please get a CS:S sync.
There's so much badstuff out there now and keeping all the other games
vulnerable doesn'thelp anyone. I'm happy to spend an hour reviewing the
changeset orwhatever it takes to help this stuff land.Kyle.On Tue, Jun 22, 2021
at 12:44 PM Mecha Weasel <wea...@freaksmisfits.club> wrote:>> "Removed the
disconnect REASON from the message when players leave the server">> Why on
earth would you do that?>> _______________________________________________> To
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