We've released a mandatory update for TF2. The notes for the update are below. The new version is 2892090.
-Eric ---------------------- - Changed the Pomson 6000 ÜberCharge and cloak drain effect's distance fall-off - Old: Drain 15 ÜberCharge at point blank and scale down to 0 at 1024 HU - New: Drain 10 ÜberCharge from 0 to 512 HU and scale down to 0 at 1536 HU - Added Arms Race 1 and Arms Race 2 community event medals - Fixed a bug related to using incorrect particle effects - Fixed the Scorch Shot flares pushing teammates - Fixed being able to carry the flag with the Rocket/Sticky Jumpers - Fixed Sentries shooting over the head of Spies using the Box Trot taunt - Fixed tf_bot_join_after_player preventing the bots from joining a team after the player joins team Spectator - Fixed missing secondary attack animations for the Short Circuit - Fixed the Contracts button on the main menu not being disabled when there are no contracts - Fixed an exploit related to coaching and the 'autoteam' command - Fixed Mann vs. Machine maps not resetting properly after a successful vote to change the challenge - Fixed Stat Clock models not cloaking with the Spy - Fixed a case where buildings would not go active if they were sapped while being built - Fixed a display bug that made it look like players had received multiple copies of the same item - Fixed a regression with the tournament spectator GUI that broke custom HUDs - Fixed showing "cannot be listed on the Steam Community Market for one week" on listings in the Steam Community Market when that is no longer the case - Fixed a rare client crash when turning in Contracts - Updated the Spy Contract objective for destroying buildings to work with the Ap-Sap, the Red-Tape Recorder, and the Snack Attack - Updated Mann Co. Store prices for foreign currencies to current USD equivalents - Updated the localization files - Maps Workshop Beta - Improved handling of recently changed workshop maps - Fixed a case where servers would fail to load maps that had been updated since the last server restart - Fixed a case were clients would not check for new versions when connecting to a workshop server - Improved server console output when waiting on map downloads during level change - Fixed a case where subscribing to maps while the game was running could result in failure to load the map - Fixed a case where joining a server running a workshop map would first wait for all subscribed maps to finish downloading before attempting to download the map at hand _______________________________________________ hlds_announce mailing list hlds_announce@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce