We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon.
-Eric ------------------------------------------------------------ - Fixed the Short Circuit causing lag compensation problems on the server - Fixed sappers sometimes only being applied to one Engineer teleporter - Weapons can no longer be juggled to bypass the weapon's re-fire rate - Fixed a server crash related to sending an invalid client command - Fixed players being able to teleport out of the spawn room using the Eureka Effect at the beginning of a round - Fixed Mann vs. Machine players receiving abandon penalties after playing at least one wave - Fixed Refill Ammo canteens not refilling the ammo for all weapons in Mann vs. Machine - Fixed mini-sentries not having full health when they are built quickly during the setup time on Mann vs. Machine maps - Fixed the scoreboard badge panels not updating properly when teams would change sides on attack/defend maps - Fixed Casual and Competitive mode badges incorrectly displaying the level 1 badge when at max level - Updated the materials for the Mistaken Movember to fix a transparency problem - Updated the model for the Pretty Boy's Pocket Pistol to fix a problem with shading - Updated the Frontier Justice so the "Revenge crits are lost on death" attribute is displayed as a negative - Strange Part: Allies Extinguished can now be applied to Strange Sydney Sleeper rifles - Added the Tip of the Hats 2016 community event medals - Updated the Salty Dog to hide the Scout's headphones - Fixed the Borneo map stamp using the incorrect image in the Mann Co. Store - Fixed the game not properly honoring the steam per-game language setting - Fixed a bug with the Cow Mangler 5000 reload speed - Updated the localization files _______________________________________________ hlds_announce mailing list hlds_announce@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce