It might also be related to some plugin being run on the server. what about the hlg wall hack block? or one of teh client exec plugins? That kind of stuff used to cause problems with clients in the past. Esp csguard back in the day.
kev -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Jon Dingman Sent: Sunday, November 17, 2002 11:58 AM To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] Server FPS Problems > like i said though, lag related stuff is different. if a server gets > laggy, then it *looks* like fps is getting bad, but I doubt the fps > number in net graph 3 is any different than it normally is. more > likely something related to your machine in general during those > times. I have net_graph 3 up at all times. And when it looks like it's slowing down, I look glance at it (in net_graphpos 2) and notice that it's running at like 50, maybe 70 fps, instead of 100.0 fps. No, my machine's not "running out of memory" and paging. Nothing changes at all on the machine. -- Eric (the Deacon remix) ----------------- Yes, I run net_Graph all the time too, I'm wondering if I hookup hlds_l booster, the separate program it might run a little smoother with the fps, I'm not sure, it runs adminmod, statsme 2.6.17, hlguard 1.35, so it shouldn't be taking up that much CPU usage, but it does, theres something obviously wrong, and my fps is fine on other servers, so I'm clueless why everyone's FPS on the server is dropping like mad.... _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

