Normally the TOS field will be used within private networks to allow classification of
packets.  By classifying you can then define policing and shaping.  This is used mostly
over slow links <1mb.  My question is if the internet routers at various isp's are 
using
this field, and everyone starts tweaking their traffic to high priority, will it really
have any effect in the long run, and is it in the best interest of the gaming community
to actually think that game traffic is high priority?  If we lose a packet or two in
Cstrike, does it really make that much of a differnce?

Florian Zschocke wrote:

> Kevin J. Anderson wrote:
>
> > what do you guys think?  anyone know if this is actually coded into the
> > linux server? would that be good? bad?
>
> It most probably wouldn't be bad. The question is, would it be any
> good. A few years a go most TCP/IP implementations ignored the TOS
> field and the same was true for the majority of routers. I'm not
> sure if that changed much by now. I know that quite a few routers
> in the Net still ignore the TSO field. Does anybody have
> additional current data on this?
>
> Florian.
>
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