> The next release has this ability, it tries to achieve the > frame rate defined by the "sys_ticrate" cvar (which is 100 by > default). It will be interesting to see the comments by players > on this feature as the time between frames is no longer the > same (it can't be because the sleep time is well below the > minimum sleep time of the kernel, so it does multiple frames > between each sleep).
While greek to me, it does sound like progress, so I'll give it a tenative thumbs-up :) -- Eric (the Deacon remix) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

