JFI...
I found this in the BF dedicated server readme.

/*
==================================================================
DEDICATED SERVER
==================================================================

We highly recommend Battlefield servers to be run on dedicated
server platforms. Currently, the best performance is on a machine
with the following specifications:

8-player
WinOS/800Mhz processor/256MB RAM/ADSL connection

16/32-player
WinOS/1Ghz processor/256MB RAM/T1 connection

64-player
WinOS/2Ghz processor/256MB RAM/T3 connection (You will need at
least 4Mbit of bandwidth)


As always if you can increase any of the above hardware you will
improve your overall gameplay experience.

------------------------------------------------------------------
*/

Tom


----- Original Message -----
From: "Rick Thompson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, November 14, 2003 10:22 PM
Subject: [hlds_linux] Re: BF bandwidth requirements


> --
> I am sorry about the screwed up subject line in my last post, hope
changing
> it now does not really muddle it up.
>
> We just don't see bandwidth to be an issue with BF at all, where are you
> getting your information from? I am not saying your wrong because I
> honestly don't know how your calculating it or comparing the two. All I
> know for sure is that we monitor bandwidth almost casually because neither
> HL or BF has ever made a significant impact on our servers allotments.
>
> I have said before that we just do gameservers as a sideline because we
> happen to have the available space, hardware and bandwidth. Our business
is
> commercial websites and our high traffic sites use 10 times the bandwidth
> of all our gameservers put together. Even at that, we don't come close to
> our cap, usually finishing up the month with about 20-25% of our 1200 GB
> used. That has not changed one bit in the last couple of months  as we
> dumped 12 HL servers and added the BF.
>
> On a server with 4 BF servers (104 slots) were looking like this so far
> this month...
>
> Total Out (Up to Server) 106.12 Gb
> Total In (Down from Server) 46.05 Gb
> Total (In + Out) Bandwidth: 152.16 Gb
> Todays Usage 8,333.28 Mb
> Approximated Daily Average for Current Month 11,131.07 Mb
> Your Monthly Bandwidth Quota is: 1200 Gb
> You have used 12.68% of your allowed Bandwidth
> Last Updated: 11/14/03 10:38:20 PM
>
> On a sever with 2 BF servers (48 slots) and 2 HL servers (36 slots) it
> looks like this...
>
> Total Out (Up to Server) 100.74 Gb
> Total In (Down from Server) 41.47 Gb
> Total (In + Out) Bandwidth: 142.21 Gb
> Todays Usage 10,294.72 Mb
> Approximated Daily Average for Current Month 10,402.99 Mb
> Your Monthly Bandwidth Quota is: 1200 Gb
> You have used 11.85% of your allowed Bandwidth
> Last Updated: 11/14/03 10:41:24 PM
>
> Those are both dual xeon machines and the only significant difference
> between the two in stats is that the one with 2 HL servers is at it's
limit
> CPU wise and the one running only BF could handle at least one more 16
slot
> or possibly a 24 before it would be loaded up.
>
> Rick
>
>
> At 04:58 PM 11/14/2003 -0800, you wrote:
> >Message: 8
> >Date: Fri, 14 Nov 2003 16:41:45 -0800
> >From: m0gely <[EMAIL PROTECTED]>
> >To: [EMAIL PROTECTED]
> >Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #3013 - 10 msgs
> >Reply-To: [EMAIL PROTECTED]
> >
> >Rick Thompson wrote:
> > > something to smile about but when a packed 32 slot BF starts humming
> > > alongside or slightly below a full 16 slot CS server in top, all I can
> > > think about is how fast we can dump these last couple HL pigs.
> >
> >I don't dissagree with you necessarily, but isn't having 6Mb worth of
pipe to
> >dedicate to a single 32 player BF server more costly pretty quick than
just
> >having a couple more servers on hand to do CS?
> >
> >--
> >- m0gely
> --
>
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>
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