Killing CS...   I do not play CS - but I can tell you as a hosting
provider - CS is way more alive even with Steam - than TFC...
TFC has dropped by over 75% - which is bad - because thats my personal
fav... :P

Happy Holidays.


----- Original Message -----
From: "Sindre" <[EMAIL PROTECTED]>
To: "hlds_linux" <[EMAIL PROTECTED]>; "Arie M"
<[EMAIL PROTECTED]>
Sent: Sunday, December 28, 2003 11:48 AM
Subject: RE: [hlds_linux] Maps and cpu load...


> pure bullshit that the updated cbble/aztec/inferno takes so insane much
more
> cpu than
> the older versions, it's really killing cs.
>
> - Sindre
>
> >===== Original Message From Arie M <[EMAIL PROTECTED]> =====
> >Commendatore wrote:
> >
> >>Hie all ;-)
> >>
> >>Is someone know why some maps have more cpu load than others ?
> >>
> >>I've 5 Steam CS servers on a P4 2,4GHz machine under Debian stable, and
when
> >>the maps are aztec or italy, each map have between 20% and 70% cpu load
on
> >>only one server with 18 slots max. On others maps, i've a cpu load
between
> >>0% and 17% max...
> >>
> >>So is it raisonnable to have developed maps that requires half cpu load
for
> >>a 18 slots server ?
> >>Is Steam plan to update aztec and italy ?
> >>
> >>BigGun.
> >>
> >>
> >>_______________________________________________
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> please visit:
> >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >>
> >>
> >It's not really the maps....it's the players walking and shooting on
> >those maps.
> >
> >Some maps are more hectic than others. Requiring more CPU time.
> >
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
please
> visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
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>


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